phaser
Version:
A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers.
33 lines (25 loc) • 989 B
JavaScript
/**
* @author Richard Davey <rich@photonstorm.com>
* @copyright 2018 Photon Storm Ltd.
* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
*/
/**
* @namespace Phaser.Tilemaps
*/
module.exports = {
Components: require('./components'),
Parsers: require('./parsers'),
Formats: require('./Formats'),
ImageCollection: require('./ImageCollection'),
ParseToTilemap: require('./ParseToTilemap'),
Tile: require('./Tile'),
Tilemap: require('./Tilemap'),
TilemapCreator: require('./TilemapCreator'),
TilemapFactory: require('./TilemapFactory'),
Tileset: require('./Tileset'),
LayerData: require('./mapdata/LayerData'),
MapData: require('./mapdata/MapData'),
ObjectLayer: require('./mapdata/ObjectLayer'),
DynamicTilemapLayer: require('./dynamiclayer/DynamicTilemapLayer'),
StaticTilemapLayer: require('./staticlayer/StaticTilemapLayer')
};