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phaser

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A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers.

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/** * @author Richard Davey <rich@photonstorm.com> * @copyright 2018 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ /** * @namespace Phaser.Tilemaps.Components */ module.exports = { CalculateFacesAt: require('./CalculateFacesAt'), CalculateFacesWithin: require('./CalculateFacesWithin'), Copy: require('./Copy'), CreateFromTiles: require('./CreateFromTiles'), CullTiles: require('./CullTiles'), Fill: require('./Fill'), FilterTiles: require('./FilterTiles'), FindByIndex: require('./FindByIndex'), FindTile: require('./FindTile'), ForEachTile: require('./ForEachTile'), GetTileAt: require('./GetTileAt'), GetTileAtWorldXY: require('./GetTileAtWorldXY'), GetTilesWithin: require('./GetTilesWithin'), GetTilesWithinShape: require('./GetTilesWithinShape'), GetTilesWithinWorldXY: require('./GetTilesWithinWorldXY'), HasTileAt: require('./HasTileAt'), HasTileAtWorldXY: require('./HasTileAtWorldXY'), IsInLayerBounds: require('./IsInLayerBounds'), PutTileAt: require('./PutTileAt'), PutTileAtWorldXY: require('./PutTileAtWorldXY'), PutTilesAt: require('./PutTilesAt'), Randomize: require('./Randomize'), RemoveTileAt: require('./RemoveTileAt'), RemoveTileAtWorldXY: require('./RemoveTileAtWorldXY'), RenderDebug: require('./RenderDebug'), ReplaceByIndex: require('./ReplaceByIndex'), SetCollision: require('./SetCollision'), SetCollisionBetween: require('./SetCollisionBetween'), SetCollisionByExclusion: require('./SetCollisionByExclusion'), SetCollisionByProperty: require('./SetCollisionByProperty'), SetCollisionFromCollisionGroup: require('./SetCollisionFromCollisionGroup'), SetTileIndexCallback: require('./SetTileIndexCallback'), SetTileLocationCallback: require('./SetTileLocationCallback'), Shuffle: require('./Shuffle'), SwapByIndex: require('./SwapByIndex'), TileToWorldX: require('./TileToWorldX'), TileToWorldXY: require('./TileToWorldXY'), TileToWorldY: require('./TileToWorldY'), WeightedRandomize: require('./WeightedRandomize'), WorldToTileX: require('./WorldToTileX'), WorldToTileXY: require('./WorldToTileXY'), WorldToTileY: require('./WorldToTileY') };