phaser
Version:
A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers.
50 lines (42 loc) • 1.04 kB
JavaScript
/**
* @author Richard Davey <rich@photonstorm.com>
* @copyright 2018 Photon Storm Ltd.
* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
*/
var Body = require('../lib/body/Body');
/**
* [description]
*
* @name Phaser.Physics.Matter.Components.Static
* @since 3.0.0
*/
var Static = {
/**
* [description]
*
* @method Phaser.Physics.Matter.Components.Static#setStatic
* @since 3.0.0
*
* @param {boolean} value - [description]
*
* @return {Phaser.GameObjects.GameObject} This Game Object.
*/
setStatic: function (value)
{
Body.setStatic(this.body, value);
return this;
},
/**
* [description]
*
* @method Phaser.Physics.Matter.Components.Static#isStatic
* @since 3.0.0
*
* @return {boolean} [description]
*/
isStatic: function ()
{
return this.body.isStatic;
}
};
module.exports = Static;