phaser
Version:
A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers.
27 lines (22 loc) • 763 B
JavaScript
/**
* @author Richard Davey <rich@photonstorm.com>
* @copyright 2018 Photon Storm Ltd.
* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
*/
/**
* @namespace Phaser.Physics.Impact.Components
*/
module.exports = {
Acceleration: require('./Acceleration'),
BodyScale: require('./BodyScale'),
BodyType: require('./BodyType'),
Bounce: require('./Bounce'),
CheckAgainst: require('./CheckAgainst'),
Collides: require('./Collides'),
Debug: require('./Debug'),
Friction: require('./Friction'),
Gravity: require('./Gravity'),
Offset: require('./Offset'),
SetGameObject: require('./SetGameObject'),
Velocity: require('./Velocity')
};