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phaser

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A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers.

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/** * @author Richard Davey <rich@photonstorm.com> * @copyright 2018 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ /** * Returns `true` if the Key was pressed down within the `duration` value given, or `false` if it either isn't down, * or was pressed down longer ago than then given duration. * * @function Phaser.Input.Keyboard.DownDuration * @since 3.0.0 * * @param {Phaser.Input.Keyboard.Key} key - [description] * @param {integer} [duration=50] - [description] * * @return {boolean} [description] */ var DownDuration = function (key, duration) { if (duration === undefined) { duration = 50; } return (key.isDown && key.duration < duration); }; module.exports = DownDuration;