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phaser

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A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers.

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/** * @author Richard Davey <rich@photonstorm.com> * @copyright 2018 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ /** * [description] * * @function Phaser.Geom.Triangle.RotateAroundXY * @since 3.0.0 * * @generic {Phaser.Geom.Triangle} O - [triangle,$return] * * @param {Phaser.Geom.Triangle} triangle - [description] * @param {number} x - [description] * @param {number} y - [description] * @param {number} angle - [description] * * @return {Phaser.Geom.Triangle} [description] */ var RotateAroundXY = function (triangle, x, y, angle) { var c = Math.cos(angle); var s = Math.sin(angle); var tx = triangle.x1 - x; var ty = triangle.y1 - y; triangle.x1 = tx * c - ty * s + x; triangle.y1 = tx * s + ty * c + y; tx = triangle.x2 - x; ty = triangle.y2 - y; triangle.x2 = tx * c - ty * s + x; triangle.y2 = tx * s + ty * c + y; tx = triangle.x3 - x; ty = triangle.y3 - y; triangle.x3 = tx * c - ty * s + x; triangle.y3 = tx * s + ty * c + y; return triangle; }; module.exports = RotateAroundXY;