phaser
Version:
A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers.
31 lines (25 loc) • 765 B
JavaScript
/**
* @author Richard Davey <rich@photonstorm.com>
* @copyright 2018 Photon Storm Ltd.
* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
*/
var Length = require('../line/Length');
// The 2D area of a triangle. The area value is always non-negative.
/**
* [description]
*
* @function Phaser.Geom.Triangle.Perimeter
* @since 3.0.0
*
* @param {Phaser.Geom.Triangle} triangle - [description]
*
* @return {number} [description]
*/
var Perimeter = function (triangle)
{
var line1 = triangle.getLineA();
var line2 = triangle.getLineB();
var line3 = triangle.getLineC();
return (Length(line1) + Length(line2) + Length(line3));
};
module.exports = Perimeter;