phaser
Version:
A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers.
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JavaScript
/**
* @author Richard Davey <rich@photonstorm.com>
* @copyright 2018 Photon Storm Ltd.
* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
*/
var Triangle = require('./Triangle');
// Builds a right triangle, with one 90 degree angle and two acute angles
// The x/y is the coordinate of the 90 degree angle (and will map to x1/y1 in the resulting Triangle)
// w/h can be positive or negative and represent the length of each side
/**
* [description]
*
* @function Phaser.Geom.Triangle.BuildRight
* @since 3.0.0
*
* @param {number} x - [description]
* @param {number} y - [description]
* @param {number} width - [description]
* @param {number} height - [description]
*
* @return {Phaser.Geom.Triangle} [description]
*/
var BuildRight = function (x, y, width, height)
{
if (height === undefined) { height = width; }
// 90 degree angle
var x1 = x;
var y1 = y;
var x2 = x;
var y2 = y - height;
var x3 = x + width;
var y3 = y;
return new Triangle(x1, y1, x2, y2, x3, y3);
};
module.exports = BuildRight;