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phaser

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A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers.

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/** * @author Richard Davey <rich@photonstorm.com> * @copyright 2018 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ var Point = require('../point/Point'); /** * [description] * * @function Phaser.Geom.Rectangle.Random * @since 3.0.0 * * @generic {Phaser.Geom.Point} O - [out,$return] * * @param {Phaser.Geom.Rectangle} rect - [description] * @param {Phaser.Geom.Point} out - [description] * * @return {Phaser.Geom.Point} [description] */ var Random = function (rect, out) { if (out === undefined) { out = new Point(); } out.x = rect.x + (Math.random() * rect.width); out.y = rect.y + (Math.random() * rect.height); return out; }; module.exports = Random;