phaser
Version:
A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers.
38 lines (31 loc) • 1.07 kB
JavaScript
/**
* @author Richard Davey <rich@photonstorm.com>
* @copyright 2018 Photon Storm Ltd.
* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
*/
var CenterOn = require('./CenterOn');
// Increases the size of the Rectangle object by the specified amounts.
// The center point of the Rectangle object stays the same, and its size increases
// to the left and right by the x value, and to the top and the bottom by the y value.
/**
* [description]
*
* @function Phaser.Geom.Rectangle.Inflate
* @since 3.0.0
*
* @generic {Phaser.Geom.Rectangle} O - [rect,$return]
*
* @param {Phaser.Geom.Rectangle} rect - [description]
* @param {number} x - [description]
* @param {number} y - [description]
*
* @return {Phaser.Geom.Rectangle} [description]
*/
var Inflate = function (rect, x, y)
{
var cx = rect.centerX;
var cy = rect.centerY;
rect.setSize(rect.width + (x * 2), rect.height + (y * 2));
return CenterOn(rect, cx, cy);
};
module.exports = Inflate;