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phaser

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A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers.

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/** * @author Richard Davey <rich@photonstorm.com> * @copyright 2018 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ var CenterOn = require('./CenterOn'); // Increases the size of the Rectangle object by the specified amounts. // The center point of the Rectangle object stays the same, and its size increases // to the left and right by the x value, and to the top and the bottom by the y value. /** * [description] * * @function Phaser.Geom.Rectangle.Inflate * @since 3.0.0 * * @generic {Phaser.Geom.Rectangle} O - [rect,$return] * * @param {Phaser.Geom.Rectangle} rect - [description] * @param {number} x - [description] * @param {number} y - [description] * * @return {Phaser.Geom.Rectangle} [description] */ var Inflate = function (rect, x, y) { var cx = rect.centerX; var cy = rect.centerY; rect.setSize(rect.width + (x * 2), rect.height + (y * 2)); return CenterOn(rect, cx, cy); }; module.exports = Inflate;