phaser
Version:
A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers.
41 lines (34 loc) • 1.02 kB
JavaScript
/**
* @author Richard Davey <rich@photonstorm.com>
* @copyright 2018 Photon Storm Ltd.
* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
*/
var Point = require('./Point');
var GetMagnitudeSq = require('./GetMagnitudeSq');
/**
* [description]
*
* @function Phaser.Geom.Point.Project
* @since 3.0.0
*
* @generic {Phaser.Geom.Point} O - [out,$return]
*
* @param {Phaser.Geom.Point} pointA - [description]
* @param {Phaser.Geom.Point} pointB - [description]
* @param {Phaser.Geom.Point} [out] - [description]
*
* @return {Phaser.Geom.Point} [description]
*/
var Project = function (pointA, pointB, out)
{
if (out === undefined) { out = new Point(); }
var dot = ((pointA.x * pointB.x) + (pointA.y * pointB.y));
var amt = dot / GetMagnitudeSq(pointB);
if (amt !== 0)
{
out.x = amt * pointB.x;
out.y = amt * pointB.y;
}
return out;
};
module.exports = Project;