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phaser

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A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers.

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/** * @author Richard Davey <rich@photonstorm.com> * @copyright 2018 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ var Point = require('./Point'); /** * [description] * * @function Phaser.Geom.Point.Interpolate * @since 3.0.0 * * @generic {Phaser.Geom.Point} O - [out,$return] * * @param {Phaser.Geom.Point} pointA - [description] * @param {Phaser.Geom.Point} pointB - [description] * @param {float} [t=0] - [description] * @param {(Phaser.Geom.Point|object)} [out] - [description] * * @return {(Phaser.Geom.Point|object)} [description] */ var Interpolate = function (pointA, pointB, t, out) { if (t === undefined) { t = 0; } if (out === undefined) { out = new Point(); } out.x = pointA.x + ((pointB.x - pointA.x) * t); out.y = pointA.y + ((pointB.y - pointA.y) * t); return out; }; module.exports = Interpolate;