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phaser

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A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers.

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/** * @author Richard Davey <rich@photonstorm.com> * @copyright 2018 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ /** * [description] * * @function Phaser.Geom.Line.SetToAngle * @since 3.0.0 * * @generic {Phaser.Geom.Line} O - [line,$return] * * @param {Phaser.Geom.Line} line - [description] * @param {number} x - [description] * @param {number} y - [description] * @param {number} angle - [description] * @param {number} length - [description] * * @return {Phaser.Geom.Line} [description] */ var SetToAngle = function (line, x, y, angle, length) { line.x1 = x; line.y1 = y; line.x2 = x + (Math.cos(angle) * length); line.y2 = y + (Math.sin(angle) * length); return line; }; module.exports = SetToAngle;