phaser
Version:
A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers.
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JavaScript
/**
* @author Richard Davey <rich@photonstorm.com>
* @copyright 2018 Photon Storm Ltd.
* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
*/
var Point = require('../point/Point');
// Get a point on the given line 'progress' percentage along its length.
// progress is a value between 0 and 1.
/**
* [description]
*
* @function Phaser.Geom.Line.GetPoint
* @since 3.0.0
*
* @generic {Phaser.Geom.Point} O - [out,$return]
*
* @param {Phaser.Geom.Line} line - [description]
* @param {float} position - A value between 0 and 1, where 0 equals 0 degrees, 0.5 equals 180 degrees and 1 equals 360 around the circle.
* @param {(Phaser.Geom.Point|object)} [out] - [description]
*
* @return {(Phaser.Geom.Point|object)} [description]
*/
var GetPoint = function (line, position, out)
{
if (out === undefined) { out = new Point(); }
out.x = line.x1 + (line.x2 - line.x1) * position;
out.y = line.y1 + (line.y2 - line.y1) * position;
return out;
};
module.exports = GetPoint;