phaser
Version:
A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers.
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JavaScript
/**
* @author Richard Davey <rich@photonstorm.com>
* @copyright 2018 Photon Storm Ltd.
* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
*/
var LineToCircle = require('./LineToCircle');
var Contains = require('../triangle/Contains');
/**
* [description]
*
* @function Phaser.Geom.Intersects.TriangleToCircle
* @since 3.0.0
*
* @param {Phaser.Geom.Triangle} triangle - [description]
* @param {Phaser.Geom.Circle} circle - [description]
*
* @return {boolean} [description]
*/
var TriangleToCircle = function (triangle, circle)
{
// First the cheapest ones:
if (
triangle.left > circle.right ||
triangle.right < circle.left ||
triangle.top > circle.bottom ||
triangle.bottom < circle.top)
{
return false;
}
if (Contains(triangle, circle.x, circle.y))
{
return true;
}
if (LineToCircle(triangle.getLineA(), circle))
{
return true;
}
if (LineToCircle(triangle.getLineB(), circle))
{
return true;
}
if (LineToCircle(triangle.getLineC(), circle))
{
return true;
}
return false;
};
module.exports = TriangleToCircle;