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phaser

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A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers.

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/** * @author Richard Davey <rich@photonstorm.com> * @copyright 2018 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ var DistanceBetween = require('../../math/distance/DistanceBetween'); /** * [description] * * @function Phaser.Geom.Intersects.CircleToCircle * @since 3.0.0 * * @param {Phaser.Geom.Circle} circleA - [description] * @param {Phaser.Geom.Circle} circleB - [description] * * @return {boolean} [description] */ var CircleToCircle = function (circleA, circleB) { return (DistanceBetween(circleA.x, circleA.y, circleB.x, circleB.y) <= (circleA.radius + circleB.radius)); }; module.exports = CircleToCircle;