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phaser

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A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers.

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/** * @author Richard Davey <rich@photonstorm.com> * @copyright 2018 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ /** * Offsets the Circle by the values given. * * @function Phaser.Geom.Circle.Offset * @since 3.0.0 * * @generic {Phaser.Geom.Circle} O - [circle,$return] * * @param {Phaser.Geom.Circle} circle - The Circle to be offset (translated.) * @param {number} x - The amount to horizontally offset the Circle by. * @param {number} y - The amount to vertically offset the Circle by. * * @return {Phaser.Geom.Circle} The Circle that was offset. */ var Offset = function (circle, x, y) { circle.x += x; circle.y += y; return circle; }; module.exports = Offset;