phaser
Version:
A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers.
27 lines (20 loc) • 617 B
JavaScript
/**
* @author Richard Davey <rich@photonstorm.com>
* @author Felipe Alfonso <@bitnenfer>
* @copyright 2018 Photon Storm Ltd.
* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
*/
var renderWebGL = require('../../utils/NOOP');
var renderCanvas = require('../../utils/NOOP');
if (WEBGL_RENDERER)
{
renderWebGL = require('./ContainerWebGLRenderer');
}
if (CANVAS_RENDERER)
{
renderCanvas = require('./ContainerCanvasRenderer');
}
module.exports = {
renderWebGL: renderWebGL,
renderCanvas: renderCanvas
};