phaser
Version:
A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers.
25 lines (21 loc) • 732 B
JavaScript
/**
* @author Richard Davey <rich@photonstorm.com>
* @copyright 2018 Photon Storm Ltd.
* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
*/
var Color = require('./Color');
/**
* Converts an object containing `r`, `g`, `b` and `a` properties into a Color class instance.
*
* @function Phaser.Display.Color.ObjectToColor
* @since 3.0.0
*
* @param {InputColorObject} input - An object containing `r`, `g`, `b` and `a` properties in the range 0 to 255.
*
* @return {Phaser.Display.Color} A Color object.
*/
var ObjectToColor = function (input)
{
return new Color(input.r, input.g, input.b, input.a);
};
module.exports = ObjectToColor;