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phaser

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A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers.

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/** * @author Richard Davey <rich@photonstorm.com> * @copyright 2018 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ var Color = require('./Color'); /** * Converts an object containing `r`, `g`, `b` and `a` properties into a Color class instance. * * @function Phaser.Display.Color.ObjectToColor * @since 3.0.0 * * @param {InputColorObject} input - An object containing `r`, `g`, `b` and `a` properties in the range 0 to 255. * * @return {Phaser.Display.Color} A Color object. */ var ObjectToColor = function (input) { return new Color(input.r, input.g, input.b, input.a); }; module.exports = ObjectToColor;