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phaser

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A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers.

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/** * @author Richard Davey <rich@photonstorm.com> * @copyright 2020 Photon Storm Ltd. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ /** * The Pause All Animations Event. * * This event is dispatched when the global Animation Manager is told to pause. * * When this happens all current animations will stop updating, although it doesn't necessarily mean * that the game has paused as well. * * @event Phaser.Animations.Events#PAUSE_ALL * @since 3.0.0 */ module.exports = 'pauseall';