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phaser

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A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers.

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/** * @author Richard Davey <rich@photonstorm.com> * @copyright 2020 Photon Storm Ltd. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ /** * The Timeline Loop Event. * * This event is dispatched by a Tween Timeline every time it loops. * * Listen to it from a Timeline instance using `Timeline.on('loop', listener)`, i.e.: * * ```javascript * var timeline = this.tweens.timeline({ * targets: image, * ease: 'Power1', * duration: 3000, * loop: 4, * tweens: [ { x: 600 }, { y: 500 }, { x: 100 }, { y: 100 } ] * }); * timeline.on('loop', listener); * timeline.play(); * ``` * * @event Phaser.Tweens.Events#TIMELINE_LOOP * @since 3.0.0 * * @param {Phaser.Tweens.Timeline} timeline - A reference to the Timeline instance that emitted the event. */ module.exports = 'loop';