phaser
Version:
A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers.
12 lines (11 loc) • 484 B
JavaScript
/**
* @typedef {object} Phaser.Types.Renderer.WebGL.WebGLPipelineUniformsConfig
* @since 3.50.0
*
* @property {string} name - The name of the uniform as defined in the shaders.
* @property {WebGLUniformLocation} location - The pipeline will set it when the program is linked.
* @property {any} value1 - The cached value1.
* @property {any} value2 - The cached value2.
* @property {any} value3 - The cached value3.
* @property {any} value4 - The cached value4.
*/