phaser
Version:
A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers.
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JavaScript
/**
* @author Richard Davey <rich@photonstorm.com>
* @copyright 2020 Photon Storm Ltd.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* The Video Game Object Created Event.
*
* This event is dispatched when the texture for a Video has been created. This happens
* when enough of the video source has been loaded that the browser is able to render a
* frame from it.
*
* Listen for it from a Video Game Object instance using `Video.on('created', listener)`.
*
* @event Phaser.GameObjects.Events#VIDEO_CREATED
* @since 3.20.0
*
* @param {Phaser.GameObjects.Video} video - The Video Game Object which raised the event.
* @param {number} width - The width of the video.
* @param {number} height - The height of the video.
*/
module.exports = 'created';