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phaser

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A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers.

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/** * @author Richard Davey <rich@photonstorm.com> * @copyright 2020 Photon Storm Ltd. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ /** * The Game Blur Event. * * This event is dispatched by the Game Visibility Handler when the window in which the Game instance is embedded * enters a blurred state. The blur event is raised when the window loses focus. This can happen if a user swaps * tab, or if they simply remove focus from the browser to another app. * * @event Phaser.Core.Events#BLUR * @since 3.0.0 */ module.exports = 'blur';