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phaser

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A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers.

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/** * @author Richard Davey <rich@photonstorm.com> * @copyright 2019 Photon Storm Ltd. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ var HasValue = require('../../../utils/object/HasValue'); /** * Returns a new object that only contains the `keys` that were found on the object provided. If no `keys` are found, an empty object is returned. * * @function Phaser.Tilemaps.Parsers.Tiled.Pick * @since 3.0.0 * * @param {object} object - The object to pick the provided keys from. * @param {array} keys - An array of properties to retrieve from the provided object. * * @return {object} A new object that only contains the `keys` that were found on the provided object. If no `keys` were found, an empty object will be returned. */ var Pick = function (object, keys) { var obj = {}; for (var i = 0; i < keys.length; i++) { var key = keys[i]; if (HasValue(object, key)) { obj[key] = object[key]; } } return obj; }; module.exports = Pick;