phaser
Version:
A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers.
12 lines (11 loc) • 623 B
JavaScript
/**
* @typedef {object} Phaser.Types.Scenes.CreateSceneFromObjectConfig
* @since 3.17.0
*
* @property {function} [init] - See {@link Phaser.Scene#init}.
* @property {function} [preload] - See See {@link Phaser.Scene#preload}.
* @property {function} [create] - See {@link Phaser.Scene#create}.
* @property {function} [update] - See {@link Phaser.Scene#update}.
* @property {any} [extend] - Any additional properties, which will be copied to the Scene after it's created (except `data` or `sys`).
* @property {any} [extend.data] - Any values, which will be merged into the Scene's Data Manager store.
*/