phaser
Version:
A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers.
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JavaScript
/**
* @author Richard Davey <rich@photonstorm.com>
* @copyright 2019 Photon Storm Ltd.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* The Animation Restart Event.
*
* This event is dispatched by an Animation instance when it restarts.
*
* Be careful with the volume of events this could generate. If a group of Sprites all restart the same
* animation at the same time, this event will invoke its handler for each one of them.
*
* @event Phaser.Animations.Events#ANIMATION_RESTART
* @since 3.16.1
*
* @param {Phaser.Animations.Animation} animation - A reference to the Animation that restarted playing.
* @param {Phaser.Animations.AnimationFrame} frame - The current Animation Frame that the Animation restarted with.
* @param {Phaser.GameObjects.Sprite} gameObject - A reference to the Game Object on which the animation restarted playing.
*/
module.exports = 'restart';