UNPKG

phaser

Version:

A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers.

3,216 lines (1,246 loc) 103 kB
<!DOCTYPE html> <html lang="en"> <head> <meta charset="utf-8"> <title>Phaser Class: Sound</title> <!--[if lt IE 9]> <script src="//html5shiv.googlecode.com/svn/trunk/html5.js"></script> <![endif]--> <link type="text/css" rel="stylesheet" href="styles/sunlight.default.css"> <link type="text/css" rel="stylesheet" href="styles/site.cerulean.css"> </head> <body> <div class="container-fluid"> <div class="navbar navbar-fixed-top navbar-inverse"> <div class="navbar-inner"> <a class="brand" href="index.html">Phaser</a> <ul class="nav"> <li class="dropdown"> <a href="namespaces.list.html" class="dropdown-toggle" data-toggle="dropdown">Namespaces<b class="caret"></b></a> <ul class="dropdown-menu "> <li class="class-depth-0"> <a href="Phaser.html">Phaser</a> </li> </ul> </li> <li class="dropdown"> <a href="classes.list.html" class="dropdown-toggle" data-toggle="dropdown">Classes<b class="caret"></b></a> <ul class="dropdown-menu "> <li class="class-depth-1"> <a href="Phaser.Animation.html">Animation</a> </li> <li class="class-depth-1"> <a href="Phaser.AnimationManager.html">AnimationManager</a> </li> <li class="class-depth-1"> <a href="Phaser.AnimationParser.html">AnimationParser</a> </li> <li class="class-depth-1"> <a href="Phaser.ArrayList.html">ArrayList</a> </li> <li class="class-depth-1"> <a href="Phaser.AudioSprite.html">AudioSprite</a> </li> <li class="class-depth-1"> <a href="Phaser.BitmapData.html">BitmapData</a> </li> <li class="class-depth-1"> <a href="Phaser.BitmapText.html">BitmapText</a> </li> <li class="class-depth-1"> <a href="Phaser.Button.html">Button</a> </li> <li class="class-depth-1"> <a href="Phaser.Cache.html">Cache</a> </li> <li class="class-depth-1"> <a href="Phaser.Camera.html">Camera</a> </li> <li class="class-depth-1"> <a href="Phaser.Canvas.html">Canvas</a> </li> <li class="class-depth-1"> <a href="Phaser.Circle.html">Circle</a> </li> <li class="class-depth-1"> <a href="Phaser.Color.html">Color</a> </li> <li class="class-depth-1"> <a href="Phaser.Device.html">Device</a> </li> <li class="class-depth-1"> <a href="Phaser.Easing.html">Easing</a> </li> <li class="class-depth-2"> <a href="Phaser.Easing.Back.html">Back</a> </li> <li class="class-depth-2"> <a href="Phaser.Easing.Bounce.html">Bounce</a> </li> <li class="class-depth-2"> <a href="Phaser.Easing.Circular.html">Circular</a> </li> <li class="class-depth-2"> <a href="Phaser.Easing.Cubic.html">Cubic</a> </li> <li class="class-depth-2"> <a href="Phaser.Easing.Elastic.html">Elastic</a> </li> <li class="class-depth-2"> <a href="Phaser.Easing.Exponential.html">Exponential</a> </li> <li class="class-depth-2"> <a href="Phaser.Easing.Linear.html">Linear</a> </li> <li class="class-depth-2"> <a href="Phaser.Easing.Quadratic.html">Quadratic</a> </li> <li class="class-depth-2"> <a href="Phaser.Easing.Quartic.html">Quartic</a> </li> <li class="class-depth-2"> <a href="Phaser.Easing.Quintic.html">Quintic</a> </li> <li class="class-depth-2"> <a href="Phaser.Easing.Sinusoidal.html">Sinusoidal</a> </li> <li class="class-depth-1"> <a href="Phaser.Ellipse.html">Ellipse</a> </li> <li class="class-depth-1"> <a href="Phaser.Events.html">Events</a> </li> <li class="class-depth-1"> <a href="Phaser.Filter.html">Filter</a> </li> <li class="class-depth-1"> <a href="Phaser.FlexGrid.html">FlexGrid</a> </li> <li class="class-depth-1"> <a href="Phaser.FlexLayer.html">FlexLayer</a> </li> <li class="class-depth-1"> <a href="Phaser.Frame.html">Frame</a> </li> <li class="class-depth-1"> <a href="Phaser.FrameData.html">FrameData</a> </li> <li class="class-depth-1"> <a href="Phaser.Game.html">Game</a> </li> <li class="class-depth-1"> <a href="Phaser.GameObjectCreator.html">GameObjectCreator</a> </li> <li class="class-depth-1"> <a href="Phaser.GameObjectFactory.html">GameObjectFactory</a> </li> <li class="class-depth-1"> <a href="Phaser.Gamepad.html">Gamepad</a> </li> <li class="class-depth-1"> <a href="Phaser.GamepadButton.html">GamepadButton</a> </li> <li class="class-depth-1"> <a href="Phaser.Graphics.html">Graphics</a> </li> <li class="class-depth-1"> <a href="Phaser.Group.html">Group</a> </li> <li class="class-depth-1"> <a href="Phaser.Image.html">Image</a> </li> <li class="class-depth-1"> <a href="Phaser.Input.html">Input</a> </li> <li class="class-depth-1"> <a href="Phaser.InputHandler.html">InputHandler</a> </li> <li class="class-depth-1"> <a href="Phaser.Key.html">Key</a> </li> <li class="class-depth-1"> <a href="Phaser.Keyboard.html">Keyboard</a> </li> <li class="class-depth-1"> <a href="Phaser.Line.html">Line</a> </li> <li class="class-depth-1"> <a href="Phaser.LinkedList.html">LinkedList</a> </li> <li class="class-depth-1"> <a href="Phaser.Loader.html">Loader</a> </li> <li class="class-depth-1"> <a href="Phaser.LoaderParser.html">LoaderParser</a> </li> <li class="class-depth-1"> <a href="Phaser.Math.html">Math</a> </li> <li class="class-depth-1"> <a href="Phaser.Mouse.html">Mouse</a> </li> <li class="class-depth-1"> <a href="Phaser.MSPointer.html">MSPointer</a> </li> <li class="class-depth-1"> <a href="Phaser.Net.html">Net</a> </li> <li class="class-depth-1"> <a href="Phaser.Particle.html">Particle</a> </li> <li class="class-depth-1"> <a href="Phaser.Particles.html">Particles</a> </li> <li class="class-depth-2"> <a href="Phaser.Particles.Arcade.html">Arcade</a> </li> <li class="class-depth-3"> <a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a> </li> <li class="class-depth-1"> <a href="Phaser.Physics.html">Physics</a> </li> <li class="class-depth-2"> <a href="Phaser.Physics.Arcade.html">Arcade</a> </li> <li class="class-depth-3"> <a href="Phaser.Physics.Arcade.Body.html">Body</a> </li> <li class="class-depth-2"> <a href="Phaser.Physics.Ninja.html">Ninja</a> </li> <li class="class-depth-3"> <a href="Phaser.Physics.Ninja.AABB.html">AABB</a> </li> <li class="class-depth-3"> <a href="Phaser.Physics.Ninja.Body.html">Body</a> </li> <li class="class-depth-3"> <a href="Phaser.Physics.Ninja.Circle.html">Circle</a> </li> <li class="class-depth-3"> <a href="Phaser.Physics.Ninja.Tile.html">Tile</a> </li> <li class="class-depth-2"> <a href="Phaser.Physics.P2.html">P2</a> </li> <li class="class-depth-3"> <a href="Phaser.Physics.P2.Body.html">Body</a> </li> <li class="class-depth-3"> <a href="Phaser.Physics.P2.BodyDebug.html">BodyDebug</a> </li> <li class="class-depth-3"> <a href="Phaser.Physics.P2.CollisionGroup.html">CollisionGroup</a> </li> <li class="class-depth-3"> <a href="Phaser.Physics.P2.ContactMaterial.html">ContactMaterial</a> </li> <li class="class-depth-3"> <a href="Phaser.Physics.P2.DistanceConstraint.html">DistanceConstraint</a> </li> <li class="class-depth-3"> <a href="Phaser.Physics.P2.FixtureList.html">FixtureList</a> </li> <li class="class-depth-3"> <a href="Phaser.Physics.P2.GearConstraint.html">GearConstraint</a> </li> <li class="class-depth-3"> <a href="Phaser.Physics.P2.InversePointProxy.html">InversePointProxy</a> </li> <li class="class-depth-3"> <a href="Phaser.Physics.P2.LockConstraint.html">LockConstraint</a> </li> <li class="class-depth-3"> <a href="Phaser.Physics.P2.Material.html">Material</a> </li> <li class="class-depth-3"> <a href="Phaser.Physics.P2.PointProxy.html">PointProxy</a> </li> <li class="class-depth-3"> <a href="Phaser.Physics.P2.PrismaticConstraint.html">PrismaticConstraint</a> </li> <li class="class-depth-3"> <a href="Phaser.Physics.P2.RevoluteConstraint.html">RevoluteConstraint</a> </li> <li class="class-depth-3"> <a href="Phaser.Physics.P2.RotationalSpring.html">RotationalSpring</a> </li> <li class="class-depth-3"> <a href="Phaser.Physics.P2.Spring.html">Spring</a> </li> <li class="class-depth-1"> <a href="Phaser.Plugin.html">Plugin</a> </li> <li class="class-depth-1"> <a href="Phaser.PluginManager.html">PluginManager</a> </li> <li class="class-depth-1"> <a href="Phaser.Point.html">Point</a> </li> <li class="class-depth-1"> <a href="Phaser.Pointer.html">Pointer</a> </li> <li class="class-depth-1"> <a href="Phaser.Polygon.html">Polygon</a> </li> <li class="class-depth-1"> <a href="Phaser.QuadTree.html">QuadTree</a> </li> <li class="class-depth-1"> <a href="Phaser.RandomDataGenerator.html">RandomDataGenerator</a> </li> <li class="class-depth-1"> <a href="Phaser.Rectangle.html">Rectangle</a> </li> <li class="class-depth-1"> <a href="Phaser.RenderTexture.html">RenderTexture</a> </li> <li class="class-depth-1"> <a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a> </li> <li class="class-depth-1"> <a href="Phaser.RetroFont.html">RetroFont</a> </li> <li class="class-depth-1"> <a href="Phaser.Rope.html">Rope</a> </li> <li class="class-depth-1"> <a href="Phaser.ScaleManager.html">ScaleManager</a> </li> <li class="class-depth-1"> <a href="Phaser.Signal.html">Signal</a> </li> <li class="class-depth-1"> <a href="Phaser.SignalBinding.html">SignalBinding</a> </li> <li class="class-depth-1"> <a href="Phaser.SinglePad.html">SinglePad</a> </li> <li class="class-depth-1"> <a href="Phaser.Sound.html">Sound</a> </li> <li class="class-depth-1"> <a href="Phaser.SoundManager.html">SoundManager</a> </li> <li class="class-depth-1"> <a href="Phaser.Sprite.html">Sprite</a> </li> <li class="class-depth-1"> <a href="Phaser.SpriteBatch.html">SpriteBatch</a> </li> <li class="class-depth-1"> <a href="Phaser.Stage.html">Stage</a> </li> <li class="class-depth-1"> <a href="Phaser.State.html">State</a> </li> <li class="class-depth-1"> <a href="Phaser.StateManager.html">StateManager</a> </li> <li class="class-depth-1"> <a href="Phaser.Text.html">Text</a> </li> <li class="class-depth-1"> <a href="Phaser.Tile.html">Tile</a> </li> <li class="class-depth-1"> <a href="Phaser.Tilemap.html">Tilemap</a> </li> <li class="class-depth-1"> <a href="Phaser.TilemapLayer.html">TilemapLayer</a> </li> <li class="class-depth-1"> <a href="Phaser.TilemapParser.html">TilemapParser</a> </li> <li class="class-depth-1"> <a href="Phaser.Tileset.html">Tileset</a> </li> <li class="class-depth-1"> <a href="Phaser.TileSprite.html">TileSprite</a> </li> <li class="class-depth-1"> <a href="Phaser.Time.html">Time</a> </li> <li class="class-depth-1"> <a href="Phaser.Timer.html">Timer</a> </li> <li class="class-depth-1"> <a href="Phaser.TimerEvent.html">TimerEvent</a> </li> <li class="class-depth-1"> <a href="Phaser.Touch.html">Touch</a> </li> <li class="class-depth-1"> <a href="Phaser.Tween.html">Tween</a> </li> <li class="class-depth-1"> <a href="Phaser.TweenManager.html">TweenManager</a> </li> <li class="class-depth-1"> <a href="Phaser.Utils.html">Utils</a> </li> <li class="class-depth-2"> <a href="Phaser.Utils.Debug.html">Debug</a> </li> <li class="class-depth-1"> <a href="Phaser.World.html">World</a> </li> </ul> </li> </ul> </div> </div> <div class="row-fluid"> <div class="span8"> <div id="main"> <h1 class="page-title">Class: Sound</h1> <section> <header> <h2> <span class="ancestors"><a href="Phaser.html">Phaser</a>.</span> Sound </h2> <div class="class-description"><p>Phaser.Sound</p></div> </header> <article> <div class="container-overview"> <dt> <h4 class="name" id="Sound"><span class="type-signature"></span>new Sound<span class="signature">(game, key, <span class="optional">volume</span>, <span class="optional">loop</span>)</span><span class="type-signature"></span></h4> </dt> <dd> <div class="description"> <p>The Sound class constructor.</p> </div> <h5>Parameters:</h5> <table class="params table table-striped"> <thead> <tr> <th>Name</th> <th>Type</th> <th>Argument</th> <th>Default</th> <th class="last">Description</th> </tr> </thead> <tbody> <tr> <td class="name"><code>game</code></td> <td class="type"> <span class="param-type"><a href="Phaser.Game.html">Phaser.Game</a></span> </td> <td class="attributes"> </td> <td class="default"> </td> <td class="description last"><p>Reference to the current game instance.</p></td> </tr> <tr> <td class="name"><code>key</code></td> <td class="type"> <span class="param-type">string</span> </td> <td class="attributes"> </td> <td class="default"> </td> <td class="description last"><p>Asset key for the sound.</p></td> </tr> <tr> <td class="name"><code>volume</code></td> <td class="type"> <span class="param-type">number</span> </td> <td class="attributes"> &lt;optional><br> </td> <td class="default"> 1 </td> <td class="description last"><p>Default value for the volume, between 0 and 1.</p></td> </tr> <tr> <td class="name"><code>loop</code></td> <td class="type"> <span class="param-type">boolean</span> </td> <td class="attributes"> &lt;optional><br> </td> <td class="default"> false </td> <td class="description last"><p>Whether or not the sound will loop.</p></td> </tr> </tbody> </table> <dl class="details"> <dt class="tag-source">Source:</dt> <dd class="tag-source"><ul class="dummy"><li> <a href="Sound.js.html">sound/Sound.js</a>, <a href="Sound.js.html#sunlight-1-line-17">line 17</a> </li></ul></dd> </dl> </dd> </div> <h3 class="subsection-title">Members</h3> <dl> <dt> <h4 class="name" id="allowMultiple"><span class="type-signature"></span>allowMultiple<span class="type-signature"></span></h4> </dt> <dd> <dl class="details"> <h5 class="subsection-title">Properties:</h5> <dl> <table class="props table table-striped"> <thead> <tr> <th>Name</th> <th>Type</th> <th class="last">Description</th> </tr> </thead> <tbody> <tr> <td class="name"><code>allowMultiple</code></td> <td class="type"> <span class="param-type">boolean</span> </td> <td class="description last"><p>This will allow you to have multiple instances of this Sound playing at once. This is only useful when running under Web Audio, and we recommend you implement a local pooling system to not flood the sound channels.</p></td> </tr> </tbody> </table> </dl> <dt class="tag-default">Default Value:</dt> <dd class="tag-default"><ul class="dummy"><li>false</li></ul></dd> <dt class="tag-source">Source:</dt> <dd class="tag-source"><ul class="dummy"><li> <a href="Sound.js.html">sound/Sound.js</a>, <a href="Sound.js.html#sunlight-1-line-144">line 144</a> </li></ul></dd> </dl> </dd> <dt> <h4 class="name" id="autoplay"><span class="type-signature"></span>autoplay<span class="type-signature"></span></h4> </dt> <dd> <dl class="details"> <h5 class="subsection-title">Properties:</h5> <dl> <table class="props table table-striped"> <thead> <tr> <th>Name</th> <th>Type</th> <th class="last">Description</th> </tr> </thead> <tbody> <tr> <td class="name"><code>autoplay</code></td> <td class="type"> <span class="param-type">boolean</span> </td> <td class="description last"><p>Boolean indicating whether the sound should start automatically.</p></td> </tr> </tbody> </table> </dl> <dt class="tag-source">Source:</dt> <dd class="tag-source"><ul class="dummy"><li> <a href="Sound.js.html">sound/Sound.js</a>, <a href="Sound.js.html#sunlight-1-line-62">line 62</a> </li></ul></dd> </dl> </dd> <dt> <h4 class="name" id="context"><span class="type-signature"></span>context<span class="type-signature"></span></h4> </dt> <dd> <dl class="details"> <h5 class="subsection-title">Properties:</h5> <dl> <table class="props table table-striped"> <thead> <tr> <th>Name</th> <th>Type</th> <th class="last">Description</th> </tr> </thead> <tbody> <tr> <td class="name"><code>context</code></td> <td class="type"> <span class="param-type">AudioContext</span> </td> <td class="description last"><p>Reference to the AudioContext instance.</p></td> </tr> </tbody> </table> </dl> <dt class="tag-source">Source:</dt> <dd class="tag-source"><ul class="dummy"><li> <a href="Sound.js.html">sound/Sound.js</a>, <a href="Sound.js.html#sunlight-1-line-57">line 57</a> </li></ul></dd> </dl> </dd> <dt> <h4 class="name" id="currentMarker"><span class="type-signature"></span>currentMarker<span class="type-signature"></span></h4> </dt> <dd> <dl class="details"> <h5 class="subsection-title">Properties:</h5> <dl> <table class="props table table-striped"> <thead> <tr> <th>Name</th> <th>Type</th> <th class="last">Description</th> </tr> </thead> <tbody> <tr> <td class="name"><code>currentMarker</code></td> <td class="type"> <span class="param-type">string</span> </td> <td class="description last"><p>The string ID of the currently playing marker, if any.</p></td> </tr> </tbody> </table> </dl> <dt class="tag-source">Source:</dt> <dd class="tag-source"><ul class="dummy"><li> <a href="Sound.js.html">sound/Sound.js</a>, <a href="Sound.js.html#sunlight-1-line-126">line 126</a> </li></ul></dd> </dl> </dd> <dt> <h4 class="name" id="currentTime"><span class="type-signature"></span>currentTime<span class="type-signature"></span></h4> </dt> <dd> <dl class="details"> <h5 class="subsection-title">Properties:</h5> <dl> <table class="props table table-striped"> <thead> <tr> <th>Name</th> <th>Type</th> <th class="last">Description</th> </tr> </thead> <tbody> <tr> <td class="name"><code>currentTime</code></td> <td class="type"> <span class="param-type">number</span> </td> <td class="description last"><p>The current time the sound is at.</p></td> </tr> </tbody> </table> </dl> <dt class="tag-source">Source:</dt> <dd class="tag-source"><ul class="dummy"><li> <a href="Sound.js.html">sound/Sound.js</a>, <a href="Sound.js.html#sunlight-1-line-78">line 78</a> </li></ul></dd> </dl> </dd> <dt> <h4 class="name" id="duration"><span class="type-signature"></span>duration<span class="type-signature"></span></h4> </dt> <dd> <dl class="details"> <h5 class="subsection-title">Properties:</h5> <dl> <table class="props table table-striped"> <thead> <tr> <th>Name</th> <th>Type</th> <th class="last">Description</th> </tr> </thead> <tbody> <tr> <td class="name"><code>duration</code></td> <td class="type"> <span class="param-type">number</span> </td> <td class="description last"><p>The duration of the current sound marker in seconds.</p></td> </tr> </tbody> </table> </dl> <dt class="tag-source">Source:</dt> <dd class="tag-source"><ul class="dummy"><li> <a href="Sound.js.html">sound/Sound.js</a>, <a href="Sound.js.html#sunlight-1-line-83">line 83</a> </li></ul></dd> </dl> </dd> <dt> <h4 class="name" id="durationMS"><span class="type-signature"></span>durationMS<span class="type-signature"></span></h4> </dt> <dd> <dl class="details"> <h5 class="subsection-title">Properties:</h5> <dl> <table class="props table table-striped"> <thead> <tr> <th>Name</th> <th>Type</th> <th class="last">Description</th> </tr> </thead> <tbody> <tr> <td class="name"><code>durationMS</code></td> <td class="type"> <span class="param-type">number</span> </td> <td class="description last"><p>The duration of the current sound marker in ms.</p></td> </tr> </tbody> </table> </dl> <dt class="tag-source">Source:</dt> <dd class="tag-source"><ul class="dummy"><li> <a href="Sound.js.html">sound/Sound.js</a>, <a href="Sound.js.html#sunlight-1-line-88">line 88</a> </li></ul></dd> </dl> </dd> <dt> <h4 class="name" id="externalNode"><span class="type-signature"></span>externalNode<span class="type-signature"></span></h4> </dt> <dd> <dl class="details"> <h5 class="subsection-title">Properties:</h5> <dl> <table class="props table table-striped"> <thead> <tr> <th>Name</th> <th>Type</th> <th class="last">Description</th> </tr> </thead> <tbody> <tr> <td class="name"><code>externalNode</code></td> <td class="type"> <span class="param-type">object</span> </td> <td class="description last"><p>If defined this Sound won't connect to the SoundManager master gain node, but will instead connect to externalNode.</p></td> </tr> </tbody> </table> </dl> <dt class="tag-source">Source:</dt> <dd class="tag-source"><ul class="dummy"><li> <a href="Sound.js.html">sound/Sound.js</a>, <a href="Sound.js.html#sunlight-1-line-160">line 160</a> </li></ul></dd> </dl> </dd> <dt> <h4 class="name" id="gainNode"><span class="type-signature"></span>gainNode<span class="type-signature"></span></h4> </dt> <dd> <dl class="details"> <h5 class="subsection-title">Properties:</h5> <dl> <table class="props table table-striped"> <thead> <tr> <th>Name</th> <th>Type</th> <th class="last">Description</th> </tr> </thead> <tbody> <tr> <td class="name"><code>gainNode</code></td> <td class="type"> <span class="param-type">object</span> </td> <td class="description last"><p>The gain node in a Web Audio system.</p></td> </tr> </tbody> </table> </dl> <dt class="tag-source">Source:</dt> <dd class="tag-source"><ul class="dummy"><li> <a href="Sound.js.html">sound/Sound.js</a>, <a href="Sound.js.html#sunlight-1-line-170">line 170</a> </li></ul></dd> </dl> </dd> <dt> <h4 class="name" id="game"><span class="type-signature"></span>game<span class="type-signature"></span></h4> </dt> <dd> <div class="description"> <p>A reference to the currently running Game.</p> </div> <dl class="details"> <h5 class="subsection-title">Properties:</h5> <dl> <table class="props table table-striped"> <thead> <tr> <th>Name</th> <th>Type</th> <th class="last">Description</th> </tr> </thead> <tbody> <tr> <td class="name"><code>game</code></td> <td class="type"> <span class="param-type"><a href="Phaser.Game.html">Phaser.Game</a></span> </td> <td class="description last"></td> </tr> </tbody> </table> </dl> <dt class="tag-source">Source:</dt> <dd class="tag-source"><ul class="dummy"><li> <a href="Sound.js.html">sound/Sound.js</a>, <a href="Sound.js.html#sunlight-1-line-27">line 27</a> </li></ul></dd> </dl> </dd> <dt> <h4 class="name" id="isDecoded"><span class="type-signature">&lt;readonly> </span>isDecoded<span class="type-signature"></span></h4> </dt> <dd> <dl class="details"> <h5 class="subsection-title">Properties:</h5> <dl> <table class="props table table-striped"> <thead> <tr> <th>Name</th> <th>Type</th> <th class="last">Description</th> </tr> </thead> <tbody> <tr> <td class="name"><code>isDecoded</code></td> <td class="type"> <span class="param-type">boolean</span> </td> <td class="description last"><p>Returns true if the sound file has decoded.</p></td> </tr> </tbody> </table> </dl> <dt class="tag-source">Source:</dt> <dd class="tag-source"><ul class="dummy"><li> <a href="Sound.js.html">sound/Sound.js</a>, <a href="Sound.js.html#sunlight-1-line-909">line 909</a> </li></ul></dd> </dl> </dd> <dt> <h4 class="name" id="isDecoding"><span class="type-signature">&lt;readonly> </span>isDecoding<span class="type-signature"></span></h4> </dt> <dd> <dl class="details"> <h5 class="subsection-title">Properties:</h5> <dl> <table class="props table table-striped"> <thead> <tr> <th>Name</th> <th>Type</th> <th class="last">Description</th> </tr> </thead> <tbody> <tr> <td class="name"><code>isDecoding</code></td> <td class="type"> <span class="param-type">boolean</span> </td> <td class="description last"><p>Returns true if the sound file is still decoding.</p></td> </tr> </tbody> </table> </dl> <dt class="tag-source">Source:</dt> <dd class="tag-source"><ul class="dummy"><li> <a href="Sound.js.html">sound/Sound.js</a>, <a href="Sound.js.html#sunlight-1-line-896">line 896</a> </li></ul></dd> </dl> </dd> <dt> <h4 class="name" id="isPlaying"><span class="type-signature"></span>isPlaying<span class="type-signature"></span></h4> </dt> <dd> <dl class="details"> <h5 class="subsection-title">Properties:</h5> <dl> <table class="props table table-striped"> <thead> <tr> <th>Name</th> <th>Type</th> <th class="last">Description</th> </tr> </thead> <tbody> <tr> <td class="name"><code>isPlaying</code></td> <td class="type"> <span class="param-type">boolean</span> </td> <td class="description last"><p>true if the sound is currently playing, otherwise false.</p></td> </tr> </tbody> </table> </dl> <dt class="tag-default">Default Value:</dt> <dd class="tag-default"><ul class="dummy"><li>false</li></ul></dd> <dt class="tag-source">Source:</dt> <dd class="tag-source"><ul class="dummy"><li> <a href="Sound.js.html">sound/Sound.js</a>, <a href="Sound.js.html#sunlight-1-line-120">line 120</a> </li></ul></dd> </dl> </dd> <dt> <h4 class="name" id="key"><span class="type-signature"></span>key<span class="type-signature"></span></h4> </dt> <dd> <dl class="details"> <h5 class="subsection-title">Properties:</h5> <dl> <table class="props table table-striped"> <thead> <tr> <th>Name</th> <th>Type</th> <th class="last">Description</th> </tr> </thead> <tbody> <tr> <td class="name"><code>key</code></td> <td class="type"> <span class="param-type">string</span> </td> <td class="description last"><p>Asset key for the sound.</p></td> </tr> </tbody> </table> </dl> <dt class="tag-source">Source:</dt> <dd class="tag-source"><ul class="dummy"><li> <a href="Sound.js.html">sound/Sound.js</a>, <a href="Sound.js.html#sunlight-1-line-37">line 37</a> </li></ul></dd> </dl> </dd> <dt> <h4 class="name" id="loop"><span class="type-signature"></span>loop<span class="type-signature"></span></h4> </dt> <dd> <dl class="details"> <h5 class="subsection-title">Properties:</h5> <dl> <table class="props table table-striped"> <thead> <tr> <th>Name</th> <th>Type</th> <th class="last">Description</th> </tr> </thead> <tbody> <tr> <td class="name"><code>loop</code></td> <td class="type"> <span class="param-type">boolean</span> </td> <td class="description last"><p>Whether or not the sound or current sound marker will loop.</p></td> </tr> </tbody> </table> </dl> <dt class="tag-source">Source:</dt> <dd class="tag-source"><ul class="dummy"><li> <a href="Sound.js.html">sound/Sound.js</a>, <a href="Sound.js.html#sunlight-1-line-42">line 42</a> </li></ul></dd> </dl> </dd> <dt> <h4 class="name" id="markers"><span class="type-signature"></span>markers<span class="type-signature"></span></h4> </dt> <dd> <dl class="details"> <h5 class="subsection-title">Properties:</h5> <dl> <table class="props table table-striped"> <thead> <tr> <th>Name</th> <th>Type</th> <th class="last">Description</th> </tr> </thead> <tbody> <tr> <td class="name"><code>markers</code></td> <td class="type"> <span class="param-type">object</span> </td> <td class="description last"><p>The sound markers.</p></td> </tr> </tbody> </table> </dl> <dt class="tag-source">Source:</dt> <dd class="tag-source"><ul class="dummy"><li> <a href="Sound.js.html">sound/Sound.js</a>, <a href="Sound.js.html#sunlight-1-line-52">line 52</a> </li></ul></dd> </dl> </dd> <dt> <h4 class="name" id="masterGainNode"><span class="type-signature"></span>masterGainNode<span class="type-signature"></span></h4> </dt> <dd> <dl class="details"> <h5 class="subsection-title">Properties:</h5> <dl> <table class="props table table-striped"> <thead> <tr> <th>Name</th> <th>Type</th> <th class="last">Description</th> </tr> </thead> <tbody> <tr> <td class="name"><code>masterGainNode</code></td> <td class="type"> <span class="param-type">object</span> </td> <td class="description last"><p>The master gain node in a Web Audio system.</p></td> </tr> </tbody> </table> </dl> <dt class="tag-source">Source:</dt> <dd class="tag-source"><ul class="dummy"><li> <a href="Sound.js.html">sound/Sound.js</a>, <a href="Sound.js.html#sunlight-1-line-165">line 165</a> </li></ul></dd> </dl> </dd> <dt> <h4 class="name" id="mute"><span class="type-signature"></span>mute<span class="type-signature"></span></h4> </dt> <dd> <dl class="details"> <h5 class="subsection-title">Properties:</h5> <dl> <table class="props table table-striped"> <thead> <tr> <th>Name</th> <th>Type</th> <th class="last">Description</th> </tr> </thead> <tbody> <tr> <td class="name"><code>mute</code></td> <td class="type"> <span class="param-type">boolean</span> </td> <td class="description last"><p>Gets or sets the muted state of this sound.</p></td> </tr> </tbody> </table> </dl> <dt class="tag-source">Source:</dt> <dd class="tag-source"><ul class="dummy"><li> <a href="Sound.js.html">sound/Sound.js</a>, <a href="Sound.js.html#sunlight-1-line-922">line 922</a> </li></ul></dd> </dl> </dd> <dt> <h4 class="name" id="name"><span class="type-signature"></span>name<span class="type-signature"></span></h4> </dt> <dd> <dl class="details"> <h5 class="subsection-title">Properties:</h5> <dl> <table class="props table table-striped"> <thead> <tr> <th>Name</th> <th>Type</th> <th class="last">Description</th> </tr> </thead> <tbody> <tr> <td class="name"><code>name</code></td> <td class="type"> <span class="param-type">string</span> </td> <td class="description last"><p>Name of the sound.</p></td> </tr> </tbody> </table> </dl> <dt class="tag-source">Source:</dt> <dd class="tag-source"><ul class="dummy"><li> <a href="Sound.js.html">sound/Sound.js</a>, <a href="Sound.js.html#sunlight-1-line-32">line 32</a> </li></ul></dd> </dl> </dd> <dt> <h4 class="name" id="onDecoded"><span class="type-signature"></span>onDecoded<span class="type-signature"></span></h4> </dt> <dd> <dl class="details"> <h5 class="subsection-title">Properties:</h5> <dl> <table class="props table table-striped"> <thead> <tr> <th>Name</th> <th>Type</th> <th class="last">Description</th> </tr> </thead> <tbody> <tr> <td class="name"><code>onDecoded</code></td> <td class="type"> <span class="param-type"><a href="Phaser.Signal.html">Phaser.Signal</a></span> </td> <td class="description last"><p>The onDecoded event is dispatched when the sound has finished decoding (typically for mp3 files)</p></td> </tr> </tbody> </table> </dl> <dt class="tag-source">Source:</dt> <dd class="tag-source"><ul class="dummy"><li> <a href="Sound.js.html">sound/Sound.js</a>, <a href="Sound.js.html#sunlight-1-line-214">line 214</a> </li></ul></dd> </dl> </dd> <dt> <h4 class="name" id="onFadeComplete"><span class="type-signature"></span>onFadeComplete<span class="type-signature"></span></h4> </dt> <dd> <dl class="details"> <h5 class="subsection-title">Properties:</h5> <dl> <table class="props table table-striped"> <thead> <tr> <th>Name</th> <th>Type</th> <th class="last">Description</th> </tr> </thead> <tbody> <tr> <td class="name"><code>onFadeComplete</code></td> <td class="type"> <span class="param-type"><a href="Phaser.Signal.html">Phaser.Signal</a></span> </td> <td class="description last"><p>The onFadeComplete event is dispatched when this sound finishes fading either in or out.</p></td> </tr> </tbody> </table> </dl> <dt class="tag-source">Source:</dt> <dd class="tag-source"><ul class="dummy"><li> <a href="Sound.js.html">sound/Sound.js</a>, <a href="Sound.js.html#sunlight-1-line-254">line 254</a> </li></ul></dd> </dl> </dd> <dt> <h4 class="name" id="onLoop"><span class="type-signature"></span>onLoop<span class="type-signature"></span></h4> </dt> <dd> <dl class="details"> <h5 class="subsection-title">Properties:</h5> <dl> <table class="props table table-striped"> <thead> <tr> <th>Name</th> <th>Type</th> <th class="last">Description</th> </tr> </thead> <tbody> <tr> <td class="name"><code>onLoop</code></td> <td class="type"> <span class="param-type"><a href="Phaser.Signal.html">Phaser.Signal</a></span> </td> <td class="description last"><p>The onLoop event is dispatched when this sound loops during playback.</p></td> </tr> </tbody> </table> </dl> <dt class="tag-source">Source:</dt> <dd class="tag-source"><ul class="dummy"><li> <a href="Sound.js.html">sound/Sound.js</a>, <a href="Sound.js.html#sunlight-1-line-234">line 234</a> </li></ul></dd> </dl> </dd> <dt> <h4 class="name" id="onMarkerComplete"><span class="type-signature"></span>onMarkerComplete<span class="type-signature"></span></h4> </dt> <dd> <dl class="details"> <h5 class="subsection-title">Properties:</h5> <dl> <table class="props table table-striped"> <thead> <tr> <th>Name</th> <th>Type</th> <th class="last">Description</th> </tr> </thead> <tbody> <tr> <td class="name"><code>onMarkerComplete</code></td> <td class="type"> <span class="param-type"><a href="Phaser.Signal.html">Phaser.Signal</a></span> </td> <td class="description last"><p>The onMarkerComplete event is dispatched when a marker within this sound completes playback.</p></td> </tr> </tbody> </table> </dl> <dt class="tag-source">Source:</dt> <dd class="tag-source"><ul class="dummy"><li> <a href="Sound.js.html">sound/Sound.js</a>, <a href="Sound.js.html#sunlight-1-line-249">line 249</a> </li></ul></dd> </dl> </dd> <dt> <h4 class="name" id="onMute"><span class="type-signature"></span>onMute<span class="type-signature"></span></h4> </dt> <dd> <dl class="details"> <h5 class="subsection-title">Properties:</h5> <dl> <table class="props table table-striped"> <thead> <tr> <th>Name</th> <th>Type</th> <th class="last">Description</th> </tr> </thead>