phaser
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A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers.
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<a href="Phaser.PluginManager.html">PluginManager</a>
</li>
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<a href="Phaser.Point.html">Point</a>
</li>
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<a href="Phaser.Pointer.html">Pointer</a>
</li>
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<a href="Phaser.Polygon.html">Polygon</a>
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<a href="Phaser.Tileset.html">Tileset</a>
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<a href="Phaser.Touch.html">Touch</a>
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<a href="Phaser.TweenManager.html">TweenManager</a>
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<a href="Phaser.Utils.Debug.html">Debug</a>
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</ul>
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</ul>
</div>
</div>
<div class="row-fluid">
<div class="span8">
<div id="main">
<h1 class="page-title">Class: Pointer</h1>
<section>
<header>
<h2>
<span class="ancestors"><a href="Phaser.html">Phaser</a>.</span>
Pointer
</h2>
<div class="class-description"><p>Phaser.Pointer</p></div>
</header>
<article>
<div class="container-overview">
<dt>
<h4 class="name" id="Pointer"><span class="type-signature"></span>new Pointer<span class="signature">(game, id)</span><span class="type-signature"></span></h4>
</dt>
<dd>
<div class="description">
<p>A Pointer object is used by the Mouse, Touch and MSPoint managers and represents a single finger on the touch screen.</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>game</code></td>
<td class="type">
<span class="param-type"><a href="Phaser.Game.html">Phaser.Game</a></span>
</td>
<td class="description last"><p>A reference to the currently running game.</p></td>
</tr>
<tr>
<td class="name"><code>id</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"><p>The ID of the Pointer object within the game. Each game can have up to 10 active pointers.</p></td>
</tr>
</tbody>
</table>
<dl class="details">
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
<a href="Pointer.js.html">input/Pointer.js</a>, <a href="Pointer.js.html#sunlight-1-line-15">line 15</a>
</li></ul></dd>
</dl>
</dd>
</div>
<h3 class="subsection-title">Members</h3>
<dl>
<dt>
<h4 class="name" id="active"><span class="type-signature"></span>active<span class="type-signature"></span></h4>
</dt>
<dd>
<dl class="details">
<h5 class="subsection-title">Properties:</h5>
<dl>
<table class="props table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>active</code></td>
<td class="type">
<span class="param-type">boolean</span>
</td>
<td class="description last"><p>An active pointer is one that is currently pressed down on the display. A Mouse is always active.</p></td>
</tr>
</tbody>
</table>
</dl>
<dt class="tag-default">Default Value:</dt>
<dd class="tag-default"><ul class="dummy"><li>false</li></ul></dd>
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
<a href="Pointer.js.html">input/Pointer.js</a>, <a href="Pointer.js.html#sunlight-1-line-217">line 217</a>
</li></ul></dd>
</dl>
</dd>
<dt>
<h4 class="name" id="button"><span class="type-signature"></span>button<span class="type-signature"></span></h4>
</dt>
<dd>
<dl class="details">
<h5 class="subsection-title">Properties:</h5>
<dl>
<table class="props table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>button</code></td>
<td class="type">
<span class="param-type">any</span>
</td>
<td class="description last"><p>The button property of the Pointer as set by the DOM event when this Pointer is started.</p></td>
</tr>
</tbody>
</table>
</dl>
<dt class="tag-default">Default Value:</dt>
<dd class="tag-default"><ul class="dummy"><li>null</li></ul></dd>
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
<a href="Pointer.js.html">input/Pointer.js</a>, <a href="Pointer.js.html#sunlight-1-line-61">line 61</a>
</li></ul></dd>
</dl>
</dd>
<dt>
<h4 class="name" id="circle"><span class="type-signature"></span>circle<span class="type-signature"></span></h4>
</dt>
<dd>
<div class="description">
<p>A Phaser.Circle that is centered on the x/y coordinates of this pointer, useful for hit detection.
The Circle size is 44px (Apples recommended "finger tip" size).</p>
</div>
<dl class="details">
<h5 class="subsection-title">Properties:</h5>
<dl>
<table class="props table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>circle</code></td>
<td class="type">
<span class="param-type"><a href="Phaser.Circle.html">Phaser.Circle</a></span>
</td>
<td class="description last"></td>
</tr>
</tbody>
</table>
</dl>
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
<a href="Pointer.js.html">input/Pointer.js</a>, <a href="Pointer.js.html#sunlight-1-line-245">line 245</a>
</li></ul></dd>
</dl>
</dd>
<dt>
<h4 class="name" id="clientX"><span class="type-signature"></span>clientX<span class="type-signature"></span></h4>
</dt>
<dd>
<dl class="details">
<h5 class="subsection-title">Properties:</h5>
<dl>
<table class="props table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>clientX</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"><p>The horizontal coordinate of the Pointer within the application's client area at which the event occurred (as opposed to the coordinates within the page).</p></td>
</tr>
</tbody>
</table>
</dl>
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
<a href="Pointer.js.html">input/Pointer.js</a>, <a href="Pointer.js.html#sunlight-1-line-96">line 96</a>
</li></ul></dd>
</dl>
</dd>
<dt>
<h4 class="name" id="clientY"><span class="type-signature"></span>clientY<span class="type-signature"></span></h4>
</dt>
<dd>
<dl class="details">
<h5 class="subsection-title">Properties:</h5>
<dl>
<table class="props table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>clientY</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"><p>The vertical coordinate of the Pointer within the application's client area at which the event occurred (as opposed to the coordinates within the page).</p></td>
</tr>
</tbody>
</table>
</dl>
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
<a href="Pointer.js.html">input/Pointer.js</a>, <a href="Pointer.js.html#sunlight-1-line-101">line 101</a>
</li></ul></dd>
</dl>
</dd>
<dt>
<h4 class="name" id="dirty"><span class="type-signature"></span>dirty<span class="type-signature"></span></h4>
</dt>
<dd>
<dl class="details">
<h5 class="subsection-title">Properties:</h5>
<dl>
<table class="props table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>dirty</code></td>
<td class="type">
<span class="param-type">boolean</span>
</td>
<td class="description last"><p>A dirty pointer needs to re-poll any interactive objects it may have been over, regardless if it has moved or not.</p></td>
</tr>
</tbody>
</table>
</dl>
<dt class="tag-default">Default Value:</dt>
<dd class="tag-default"><ul class="dummy"><li>false</li></ul></dd>
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
<a href="Pointer.js.html">input/Pointer.js</a>, <a href="Pointer.js.html#sunlight-1-line-223">line 223</a>
</li></ul></dd>
</dl>
</dd>
<dt>
<h4 class="name" id="duration"><span class="type-signature"><readonly> </span>duration<span class="type-signature"></span></h4>
</dt>
<dd>
<div class="description">
<p>How long the Pointer has been depressed on the touchscreen. If not currently down it returns -1.</p>
</div>
<dl class="details">
<h5 class="subsection-title">Properties:</h5>
<dl>
<table class="props table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>duration</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"><p>How long the Pointer has been depressed on the touchscreen. If not currently down it returns -1.</p></td>
</tr>
</tbody>
</table>
</dl>
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
<a href="Pointer.js.html">input/Pointer.js</a>, <a href="Pointer.js.html#sunlight-1-line-717">line 717</a>
</li></ul></dd>
</dl>
</dd>
<dt>
<h4 class="name" id="exists"><span class="type-signature"></span>exists<span class="type-signature"></span></h4>
</dt>
<dd>
<dl class="details">
<h5 class="subsection-title">Properties:</h5>
<dl>
<table class="props table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>exists</code></td>
<td class="type">
<span class="param-type">boolean</span>
</td>
<td class="description last"><p>A Pointer object that exists is allowed to be checked for physics collisions and overlaps.</p></td>
</tr>
</tbody>
</table>
</dl>
<dt class="tag-default">Default Value:</dt>
<dd class="tag-default"><ul class="dummy"><li>true</li></ul></dd>
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
<a href="Pointer.js.html">input/Pointer.js</a>, <a href="Pointer.js.html#sunlight-1-line-37">line 37</a>
</li></ul></dd>
</dl>
</dd>
<dt>
<h4 class="name" id="game"><span class="type-signature"></span>game<span class="type-signature"></span></h4>
</dt>
<dd>
<dl class="details">
<h5 class="subsection-title">Properties:</h5>
<dl>
<table class="props table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>game</code></td>
<td class="type">
<span class="param-type"><a href="Phaser.Game.html">Phaser.Game</a></span>
</td>
<td class="description last"><p>A reference to the currently running game.</p></td>
</tr>
</tbody>
</table>
</dl>
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
<a href="Pointer.js.html">input/Pointer.js</a>, <a href="Pointer.js.html#sunlight-1-line-20">line 20</a>
</li></ul></dd>
</dl>
</dd>
<dt>
<h4 class="name" id="id"><span class="type-signature"></span>id<span class="type-signature"></span></h4>
</dt>
<dd>
<dl class="details">
<h5 class="subsection-title">Properties:</h5>
<dl>
<table class="props table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>id</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"><p>The ID of the Pointer object within the game. Each game can have up to 10 active pointers.</p></td>
</tr>
</tbody>
</table>
</dl>
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
<a href="Pointer.js.html">input/Pointer.js</a>, <a href="Pointer.js.html#sunlight-1-line-25">line 25</a>
</li></ul></dd>
</dl>
</dd>
<dt>
<h4 class="name" id="identifier"><span class="type-signature"></span>identifier<span class="type-signature"></span></h4>
</dt>
<dd>
<dl class="details">
<h5 class="subsection-title">Properties:</h5>
<dl>
<table class="props table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>identifier</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"><p>The identifier property of the Pointer as set by the DOM event when this Pointer is started.</p></td>
</tr>
</tbody>
</table>
</dl>
<dt class="tag-default">Default Value:</dt>
<dd class="tag-default"><ul class="dummy"><li>0</li></ul></dd>
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
<a href="Pointer.js.html">input/Pointer.js</a>, <a href="Pointer.js.html#sunlight-1-line-43">line 43</a>
</li></ul></dd>
</dl>
</dd>
<dt>
<h4 class="name" id="isDown"><span class="type-signature"></span>isDown<span class="type-signature"></span></h4>
</dt>
<dd>
<dl class="details">
<h5 class="subsection-title">Properties:</h5>
<dl>
<table class="props table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>isDown</code></td>
<td class="type">
<span class="param-type">boolean</span>
</td>
<td class="description last"><p>If the Pointer is touching the touchscreen, or the mouse button is held down, isDown is set to true.</p></td>
</tr>
</tbody>
</table>
</dl>
<dt class="tag-default">Default Value:</dt>
<dd class="tag-default"><ul class="dummy"><li>false</li></ul></dd>
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
<a href="Pointer.js.html">input/Pointer.js</a>, <a href="Pointer.js.html#sunlight-1-line-169">line 169</a>
</li></ul></dd>
</dl>
</dd>
<dt>
<h4 class="name" id="isMouse"><span class="type-signature"></span>isMouse<span class="type-signature"></span></h4>
</dt>
<dd>
<dl class="details">
<h5 class="subsection-title">Properties:</h5>
<dl>
<table class="props table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>isMouse</code></td>
<td class="type">
<span class="param-type">boolean</span>
</td>
<td class="description last"><p>If the Pointer is a mouse this is true, otherwise false.</p></td>
</tr>
</tbody>
</table>
</dl>
<dt class="tag-default">Default Value:</dt>
<dd class="tag-default"><ul class="dummy"><li>false</li></ul></dd>
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
<a href="Pointer.js.html">input/Pointer.js</a>, <a href="Pointer.js.html#sunlight-1-line-163">line 163</a>
</li></ul></dd>
</dl>
</dd>
<dt>
<h4 class="name" id="isUp"><span class="type-signature"></span>isUp<span class="type-signature"></span></h4>
</dt>
<dd>
<dl class="details">
<h5 class="subsection-title">Properties:</h5>
<dl>
<table class="props table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>isUp</code></td>
<td class="type">
<span class="param-type">boolean</span>
</td>
<td class="description last"><p>If the Pointer is not touching the touchscreen, or the mouse button is up, isUp is set to true.</p></td>
</tr>
</tbody>
</table>
</dl>
<dt class="tag-default">Default Value:</dt>
<dd class="tag-default"><ul class="dummy"><li>true</li></ul></dd>
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
<a href="Pointer.js.html">input/Pointer.js</a>, <a href="Pointer.js.html#sunlight-1-line-175">line 175</a>
</li></ul></dd>
</dl>
</dd>
<dt>
<h4 class="name" id="movementX"><span class="type-signature"></span>movementX<span class="type-signature"></span></h4>
</dt>
<dd>
<dl class="details">
<h5 class="subsection-title">Properties:</h5>
<dl>
<table class="props table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>movementX</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"><p>The horizontal processed relative movement of the Pointer in pixels since last event.</p></td>
</tr>
</tbody>
</table>
</dl>
<dt class="tag-default">Default Value:</dt>
<dd class="tag-default"><ul class="dummy"><li>0</li></ul></dd>
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
<a href="Pointer.js.html">input/Pointer.js</a>, <a href="Pointer.js.html#sunlight-1-line-139">line 139</a>
</li></ul></dd>
</dl>
</dd>
<dt>
<h4 class="name" id="movementY"><span class="type-signature"></span>movementY<span class="type-signature"></span></h4>
</dt>
<dd>
<dl class="details">
<h5 class="subsection-title">Properties:</h5>
<dl>
<table class="props table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>movementY</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"><p>The vertical processed relative movement of the Pointer in pixels since last event.</p></td>
</tr>
</tbody>
</table>
</dl>
<dt class="tag-default">Default Value:</dt>
<dd class="tag-default"><ul class="dummy"><li>0</li></ul></dd>
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
<a href="Pointer.js.html">input/Pointer.js</a>, <a href="Pointer.js.html#sunlight-1-line-145">line 145</a>
</li></ul></dd>
</dl>
</dd>
<dt>
<h4 class="name" id="msSinceLastClick"><span class="type-signature"></span>msSinceLastClick<span class="type-signature"></span></h4>
</dt>
<dd>
<dl class="details">
<h5 class="subsection-title">Properties:</h5>
<dl>
<table class="props table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>msSinceLastClick</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"><p>The number of milliseconds since the last click or touch event.</p></td>
</tr>
</tbody>
</table>
</dl>
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
<a href="Pointer.js.html">input/Pointer.js</a>, <a href="Pointer.js.html#sunlight-1-line-205">line 205</a>
</li></ul></dd>
</dl>
</dd>
<dt>
<h4 class="name" id="pageX"><span class="type-signature"></span>pageX<span class="type-signature"></span></h4>
</dt>
<dd>
<dl class="details">
<h5 class="subsection-title">Properties:</h5>
<dl>
<table class="props table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>pageX</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"><p>The horizontal coordinate of the Pointer relative to whole document.</p></td>
</tr>
</tbody>
</table>
</dl>
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
<a href="Pointer.js.html">input/Pointer.js</a>, <a href="Pointer.js.html#sunlight-1-line-106">line 106</a>
</li></ul></dd>
</dl>
</dd>
<dt>
<h4 class="name" id="pageY"><span class="type-signature"></span>pageY<span class="type-signature"></span></h4>
</dt>
<dd>
<dl class="details">
<h5 class="subsection-title">Properties:</h5>
<dl>
<table class="props table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>pageY</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"><p>The vertical coordinate of the Pointer relative to whole document.</p></td>
</tr>
</tbody>
</table>
</dl>
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
<a href="Pointer.js.html">input/Pointer.js</a>, <a href="Pointer.js.html#sunlight-1-line-111">line 111</a>
</li></ul></dd>
</dl>
</dd>
<dt>
<h4 class="name" id="pointerId"><span class="type-signature"></span>pointerId<span class="type-signature"></span></h4>
</dt>
<dd>
<dl class="details">
<h5 class="subsection-title">Properties:</h5>
<dl>
<table class="props table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>pointerId</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"><p>The pointerId property of the Pointer as set by the DOM event when this Pointer is started. The browser can and will recycle this value.</p></td>
</tr>
</tbody>
</table>
</dl>
<dt class="tag-default">Default Value:</dt>
<dd class="tag-default"><ul class="dummy"><li>null</li></ul></dd>
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
<a href="Pointer.js.html">input/Pointer.js</a>, <a href="Pointer.js.html#sunlight-1-line-49">line 49</a>
</li></ul></dd>
</dl>
</dd>
<dt>
<h4 class="name" id="position"><span class="type-signature"></span>position<span class="type-signature"></span></h4>
</dt>
<dd>
<dl class="details">
<h5 class="subsection-title">Properties:</h5>
<dl>
<table class="props table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>position</code></td>
<td class="type">
<span class="param-type"><a href="Phaser.Point.html">Phaser.Point</a></span>
</td>
<td class="description last"><p>A Phaser.Point object containing the current x/y values of the pointer on the display.</p></td>
</tr>
</tbody>
</table>
</dl>
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
<a href="Pointer.js.html">input/Pointer.js</a>, <a href="Pointer.js.html#sunlight-1-line-228">line 228</a>
</li></ul></dd>
</dl>
</dd>
<dt>
<h4 class="name" id="positionDown"><span class="type-signature"></span>positionDown<span class="type-signature"></span></h4>
</dt>
<dd>
<dl class="details">
<h5 class="subsection-title">Properties:</h5>
<dl>
<table class="props table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>positionDown</code></td>
<td class="type">
<span class="param-type"><a href="Phaser.Point.html">Phaser.Point</a></span>
</td>
<td class="description last"><p>A Phaser.Point object containing the x/y values of the pointer when it was last in a down state on the display.</p></td>
</tr>
</tbody>
</table>
</dl>
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
<a href="Pointer.js.html">input/Pointer.js</a>, <a href="Pointer.js.html#sunlight-1-line-233">line 233</a>
</li></ul></dd>
</dl>
</dd>
<dt>
<h4 class="name" id="positionUp"><span class="type-signature"></span>positionUp<span class="type-signature"></span></h4>
</dt>
<dd>
<dl class="details">
<h5 class="subsection-title">Properties:</h5>
<dl>
<table class="props table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>positionUp</code></td>
<td class="type">
<span class="param-type"><a href="Phaser.Point.html">Phaser.Point</a></span>
</td>
<td class="description last"><p>A Phaser.Point object containing the x/y values of the pointer when it was last released.</p></td>
</tr>
</tbody>
</table>
</dl>
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
<a href="Pointer.js.html">input/Pointer.js</a>, <a href="Pointer.js.html#sunlight-1-line-238">line 238</a>
</li></ul></dd>
</dl>
</dd>
<dt>
<h4 class="name" id="previousTapTime"><span class="type-signature"></span>previousTapTime<span class="type-signature"></span></h4>
</dt>
<dd>