phaser
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A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers.
1,579 lines (1,344 loc) • 592 kB
JavaScript
/**
* The MIT License (MIT)
*
* Copyright (c) 2013 p2.js authors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
!function(e){"object"==typeof exports?module.exports=e():"function"==typeof define&&define.amd?define('p2', (function() { return this.p2 = e(); })()):"undefined"!=typeof window?window.p2=e():"undefined"!=typeof global?self.p2=e():"undefined"!=typeof self&&(self.p2=e())}(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);throw new Error("Cannot find module '"+o+"'")}var f=n[o]={exports:{}};t[o][0].call(f.exports,function(e){var n=t[o][1][e];return s(n?n:e)},f,f.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(require,module,exports){
require=(function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);throw new Error("Cannot find module '"+o+"'")}var f=n[o]={exports:{}};t[o][0].call(f.exports,function(e){var n=t[o][1][e];return s(n?n:e)},f,f.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({"PcZj9L":[function(require,module,exports){
var TA = require('typedarray')
var xDataView = typeof DataView === 'undefined'
? TA.DataView : DataView
var xArrayBuffer = typeof ArrayBuffer === 'undefined'
? TA.ArrayBuffer : ArrayBuffer
var xUint8Array = typeof Uint8Array === 'undefined'
? TA.Uint8Array : Uint8Array
exports.Buffer = Buffer
exports.SlowBuffer = Buffer
exports.INSPECT_MAX_BYTES = 50
Buffer.poolSize = 8192
var browserSupport
/**
* Class: Buffer
* =============
*
* The Buffer constructor returns instances of `Uint8Array` that are augmented
* with function properties for all the node `Buffer` API functions. We use
* `Uint8Array` so that square bracket notation works as expected -- it returns
* a single octet.
*
* By augmenting the instances, we can avoid modifying the `Uint8Array`
* prototype.
*
* Firefox is a special case because it doesn't allow augmenting "native" object
* instances. See `ProxyBuffer` below for more details.
*/
function Buffer (subject, encoding) {
var type = typeof subject
// Work-around: node's base64 implementation
// allows for non-padded strings while base64-js
// does not..
if (encoding === 'base64' && type === 'string') {
subject = stringtrim(subject)
while (subject.length % 4 !== 0) {
subject = subject + '='
}
}
// Find the length
var length
if (type === 'number')
length = coerce(subject)
else if (type === 'string')
length = Buffer.byteLength(subject, encoding)
else if (type === 'object')
length = coerce(subject.length) // Assume object is an array
else
throw new Error('First argument needs to be a number, array or string.')
var buf = augment(new xUint8Array(length))
if (Buffer.isBuffer(subject)) {
// Speed optimization -- use set if we're copying from a Uint8Array
buf.set(subject)
} else if (isArrayIsh(subject)) {
// Treat array-ish objects as a byte array.
for (var i = 0; i < length; i++) {
if (Buffer.isBuffer(subject))
buf[i] = subject.readUInt8(i)
else
buf[i] = subject[i]
}
} else if (type === 'string') {
buf.write(subject, 0, encoding)
}
return buf
}
// STATIC METHODS
// ==============
Buffer.isEncoding = function(encoding) {
switch ((encoding + '').toLowerCase()) {
case 'hex':
case 'utf8':
case 'utf-8':
case 'ascii':
case 'binary':
case 'base64':
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
case 'raw':
return true
default:
return false
}
}
Buffer.isBuffer = function isBuffer (b) {
return b && b._isBuffer
}
Buffer.byteLength = function (str, encoding) {
switch (encoding || 'utf8') {
case 'hex':
return str.length / 2
case 'utf8':
case 'utf-8':
return utf8ToBytes(str).length
case 'ascii':
case 'binary':
return str.length
case 'base64':
return base64ToBytes(str).length
default:
throw new Error('Unknown encoding')
}
}
Buffer.concat = function (list, totalLength) {
if (!Array.isArray(list)) {
throw new Error('Usage: Buffer.concat(list, [totalLength])\n' +
'list should be an Array.')
}
var i
var buf
if (list.length === 0) {
return new Buffer(0)
} else if (list.length === 1) {
return list[0]
}
if (typeof totalLength !== 'number') {
totalLength = 0
for (i = 0; i < list.length; i++) {
buf = list[i]
totalLength += buf.length
}
}
var buffer = new Buffer(totalLength)
var pos = 0
for (i = 0; i < list.length; i++) {
buf = list[i]
buf.copy(buffer, pos)
pos += buf.length
}
return buffer
}
// INSTANCE METHODS
// ================
function _hexWrite (buf, string, offset, length) {
offset = Number(offset) || 0
var remaining = buf.length - offset
if (!length) {
length = remaining
} else {
length = Number(length)
if (length > remaining) {
length = remaining
}
}
// must be an even number of digits
var strLen = string.length
if (strLen % 2 !== 0) {
throw new Error('Invalid hex string')
}
if (length > strLen / 2) {
length = strLen / 2
}
for (var i = 0; i < length; i++) {
var byte = parseInt(string.substr(i * 2, 2), 16)
if (isNaN(byte)) throw new Error('Invalid hex string')
buf[offset + i] = byte
}
Buffer._charsWritten = i * 2
return i
}
function _utf8Write (buf, string, offset, length) {
var bytes, pos
return Buffer._charsWritten = blitBuffer(utf8ToBytes(string), buf, offset, length)
}
function _asciiWrite (buf, string, offset, length) {
var bytes, pos
return Buffer._charsWritten = blitBuffer(asciiToBytes(string), buf, offset, length)
}
function _binaryWrite (buf, string, offset, length) {
return _asciiWrite(buf, string, offset, length)
}
function _base64Write (buf, string, offset, length) {
var bytes, pos
return Buffer._charsWritten = blitBuffer(base64ToBytes(string), buf, offset, length)
}
function BufferWrite (string, offset, length, encoding) {
// Support both (string, offset, length, encoding)
// and the legacy (string, encoding, offset, length)
if (isFinite(offset)) {
if (!isFinite(length)) {
encoding = length
length = undefined
}
} else { // legacy
var swap = encoding
encoding = offset
offset = length
length = swap
}
offset = Number(offset) || 0
var remaining = this.length - offset
if (!length) {
length = remaining
} else {
length = Number(length)
if (length > remaining) {
length = remaining
}
}
encoding = String(encoding || 'utf8').toLowerCase()
switch (encoding) {
case 'hex':
return _hexWrite(this, string, offset, length)
case 'utf8':
case 'utf-8':
return _utf8Write(this, string, offset, length)
case 'ascii':
return _asciiWrite(this, string, offset, length)
case 'binary':
return _binaryWrite(this, string, offset, length)
case 'base64':
return _base64Write(this, string, offset, length)
default:
throw new Error('Unknown encoding')
}
}
function BufferToString (encoding, start, end) {
var self = (this instanceof ProxyBuffer)
? this._proxy
: this
encoding = String(encoding || 'utf8').toLowerCase()
start = Number(start) || 0
end = (end !== undefined)
? Number(end)
: end = self.length
// Fastpath empty strings
if (end === start)
return ''
switch (encoding) {
case 'hex':
return _hexSlice(self, start, end)
case 'utf8':
case 'utf-8':
return _utf8Slice(self, start, end)
case 'ascii':
return _asciiSlice(self, start, end)
case 'binary':
return _binarySlice(self, start, end)
case 'base64':
return _base64Slice(self, start, end)
default:
throw new Error('Unknown encoding')
}
}
function BufferToJSON () {
return {
type: 'Buffer',
data: Array.prototype.slice.call(this, 0)
}
}
// copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length)
function BufferCopy (target, target_start, start, end) {
var source = this
if (!start) start = 0
if (!end && end !== 0) end = this.length
if (!target_start) target_start = 0
// Copy 0 bytes; we're done
if (end === start) return
if (target.length === 0 || source.length === 0) return
// Fatal error conditions
if (end < start)
throw new Error('sourceEnd < sourceStart')
if (target_start < 0 || target_start >= target.length)
throw new Error('targetStart out of bounds')
if (start < 0 || start >= source.length)
throw new Error('sourceStart out of bounds')
if (end < 0 || end > source.length)
throw new Error('sourceEnd out of bounds')
// Are we oob?
if (end > this.length)
end = this.length
if (target.length - target_start < end - start)
end = target.length - target_start + start
// copy!
for (var i = 0; i < end - start; i++)
target[i + target_start] = this[i + start]
}
function _base64Slice (buf, start, end) {
var bytes = buf.slice(start, end)
return require('base64-js').fromByteArray(bytes)
}
function _utf8Slice (buf, start, end) {
var bytes = buf.slice(start, end)
var res = ''
var tmp = ''
var i = 0
while (i < bytes.length) {
if (bytes[i] <= 0x7F) {
res += decodeUtf8Char(tmp) + String.fromCharCode(bytes[i])
tmp = ''
} else {
tmp += '%' + bytes[i].toString(16)
}
i++
}
return res + decodeUtf8Char(tmp)
}
function _asciiSlice (buf, start, end) {
var bytes = buf.slice(start, end)
var ret = ''
for (var i = 0; i < bytes.length; i++)
ret += String.fromCharCode(bytes[i])
return ret
}
function _binarySlice (buf, start, end) {
return _asciiSlice(buf, start, end)
}
function _hexSlice (buf, start, end) {
var len = buf.length
if (!start || start < 0) start = 0
if (!end || end < 0 || end > len) end = len
var out = ''
for (var i = start; i < end; i++) {
out += toHex(buf[i])
}
return out
}
// TODO: add test that modifying the new buffer slice will modify memory in the
// original buffer! Use code from:
// http://nodejs.org/api/buffer.html#buffer_buf_slice_start_end
function BufferSlice (start, end) {
var len = this.length
start = clamp(start, len, 0)
end = clamp(end, len, len)
return augment(this.subarray(start, end)) // Uint8Array built-in method
}
function BufferReadUInt8 (offset, noAssert) {
var buf = this
if (!noAssert) {
assert(offset !== undefined && offset !== null, 'missing offset')
assert(offset < buf.length, 'Trying to read beyond buffer length')
}
if (offset >= buf.length)
return
return buf[offset]
}
function _readUInt16 (buf, offset, littleEndian, noAssert) {
if (!noAssert) {
assert(typeof (littleEndian) === 'boolean',
'missing or invalid endian')
assert(offset !== undefined && offset !== null, 'missing offset')
assert(offset + 1 < buf.length, 'Trying to read beyond buffer length')
}
var len = buf.length
if (offset >= len) {
return
} else if (offset + 1 === len) {
var dv = new xDataView(new xArrayBuffer(2))
dv.setUint8(0, buf[len - 1])
return dv.getUint16(0, littleEndian)
} else {
return buf._dataview.getUint16(offset, littleEndian)
}
}
function BufferReadUInt16LE (offset, noAssert) {
return _readUInt16(this, offset, true, noAssert)
}
function BufferReadUInt16BE (offset, noAssert) {
return _readUInt16(this, offset, false, noAssert)
}
function _readUInt32 (buf, offset, littleEndian, noAssert) {
if (!noAssert) {
assert(typeof (littleEndian) === 'boolean',
'missing or invalid endian')
assert(offset !== undefined && offset !== null, 'missing offset')
assert(offset + 3 < buf.length, 'Trying to read beyond buffer length')
}
var len = buf.length
if (offset >= len) {
return
} else if (offset + 3 >= len) {
var dv = new xDataView(new xArrayBuffer(4))
for (var i = 0; i + offset < len; i++) {
dv.setUint8(i, buf[i + offset])
}
return dv.getUint32(0, littleEndian)
} else {
return buf._dataview.getUint32(offset, littleEndian)
}
}
function BufferReadUInt32LE (offset, noAssert) {
return _readUInt32(this, offset, true, noAssert)
}
function BufferReadUInt32BE (offset, noAssert) {
return _readUInt32(this, offset, false, noAssert)
}
function BufferReadInt8 (offset, noAssert) {
var buf = this
if (!noAssert) {
assert(offset !== undefined && offset !== null,
'missing offset')
assert(offset < buf.length, 'Trying to read beyond buffer length')
}
if (offset >= buf.length)
return
return buf._dataview.getInt8(offset)
}
function _readInt16 (buf, offset, littleEndian, noAssert) {
if (!noAssert) {
assert(typeof (littleEndian) === 'boolean',
'missing or invalid endian')
assert(offset !== undefined && offset !== null,
'missing offset')
assert(offset + 1 < buf.length, 'Trying to read beyond buffer length')
}
var len = buf.length
if (offset >= len) {
return
} else if (offset + 1 === len) {
var dv = new xDataView(new xArrayBuffer(2))
dv.setUint8(0, buf[len - 1])
return dv.getInt16(0, littleEndian)
} else {
return buf._dataview.getInt16(offset, littleEndian)
}
}
function BufferReadInt16LE (offset, noAssert) {
return _readInt16(this, offset, true, noAssert)
}
function BufferReadInt16BE (offset, noAssert) {
return _readInt16(this, offset, false, noAssert)
}
function _readInt32 (buf, offset, littleEndian, noAssert) {
if (!noAssert) {
assert(typeof (littleEndian) === 'boolean',
'missing or invalid endian')
assert(offset !== undefined && offset !== null, 'missing offset')
assert(offset + 3 < buf.length, 'Trying to read beyond buffer length')
}
var len = buf.length
if (offset >= len) {
return
} else if (offset + 3 >= len) {
var dv = new xDataView(new xArrayBuffer(4))
for (var i = 0; i + offset < len; i++) {
dv.setUint8(i, buf[i + offset])
}
return dv.getInt32(0, littleEndian)
} else {
return buf._dataview.getInt32(offset, littleEndian)
}
}
function BufferReadInt32LE (offset, noAssert) {
return _readInt32(this, offset, true, noAssert)
}
function BufferReadInt32BE (offset, noAssert) {
return _readInt32(this, offset, false, noAssert)
}
function _readFloat (buf, offset, littleEndian, noAssert) {
if (!noAssert) {
assert(typeof (littleEndian) === 'boolean',
'missing or invalid endian')
assert(offset + 3 < buf.length, 'Trying to read beyond buffer length')
}
return buf._dataview.getFloat32(offset, littleEndian)
}
function BufferReadFloatLE (offset, noAssert) {
return _readFloat(this, offset, true, noAssert)
}
function BufferReadFloatBE (offset, noAssert) {
return _readFloat(this, offset, false, noAssert)
}
function _readDouble (buf, offset, littleEndian, noAssert) {
if (!noAssert) {
assert(typeof (littleEndian) === 'boolean',
'missing or invalid endian')
assert(offset + 7 < buf.length, 'Trying to read beyond buffer length')
}
return buf._dataview.getFloat64(offset, littleEndian)
}
function BufferReadDoubleLE (offset, noAssert) {
return _readDouble(this, offset, true, noAssert)
}
function BufferReadDoubleBE (offset, noAssert) {
return _readDouble(this, offset, false, noAssert)
}
function BufferWriteUInt8 (value, offset, noAssert) {
var buf = this
if (!noAssert) {
assert(value !== undefined && value !== null, 'missing value')
assert(offset !== undefined && offset !== null, 'missing offset')
assert(offset < buf.length, 'trying to write beyond buffer length')
verifuint(value, 0xff)
}
if (offset >= buf.length) return
buf[offset] = value
}
function _writeUInt16 (buf, value, offset, littleEndian, noAssert) {
if (!noAssert) {
assert(value !== undefined && value !== null, 'missing value')
assert(typeof (littleEndian) === 'boolean',
'missing or invalid endian')
assert(offset !== undefined && offset !== null, 'missing offset')
assert(offset + 1 < buf.length, 'trying to write beyond buffer length')
verifuint(value, 0xffff)
}
var len = buf.length
if (offset >= len) {
return
} else if (offset + 1 === len) {
var dv = new xDataView(new xArrayBuffer(2))
dv.setUint16(0, value, littleEndian)
buf[offset] = dv.getUint8(0)
} else {
buf._dataview.setUint16(offset, value, littleEndian)
}
}
function BufferWriteUInt16LE (value, offset, noAssert) {
_writeUInt16(this, value, offset, true, noAssert)
}
function BufferWriteUInt16BE (value, offset, noAssert) {
_writeUInt16(this, value, offset, false, noAssert)
}
function _writeUInt32 (buf, value, offset, littleEndian, noAssert) {
if (!noAssert) {
assert(value !== undefined && value !== null, 'missing value')
assert(typeof (littleEndian) === 'boolean',
'missing or invalid endian')
assert(offset !== undefined && offset !== null, 'missing offset')
assert(offset + 3 < buf.length, 'trying to write beyond buffer length')
verifuint(value, 0xffffffff)
}
var len = buf.length
if (offset >= len) {
return
} else if (offset + 3 >= len) {
var dv = new xDataView(new xArrayBuffer(4))
dv.setUint32(0, value, littleEndian)
for (var i = 0; i + offset < len; i++) {
buf[i + offset] = dv.getUint8(i)
}
} else {
buf._dataview.setUint32(offset, value, littleEndian)
}
}
function BufferWriteUInt32LE (value, offset, noAssert) {
_writeUInt32(this, value, offset, true, noAssert)
}
function BufferWriteUInt32BE (value, offset, noAssert) {
_writeUInt32(this, value, offset, false, noAssert)
}
function BufferWriteInt8 (value, offset, noAssert) {
var buf = this
if (!noAssert) {
assert(value !== undefined && value !== null, 'missing value')
assert(offset !== undefined && offset !== null, 'missing offset')
assert(offset < buf.length, 'Trying to write beyond buffer length')
verifsint(value, 0x7f, -0x80)
}
if (offset >= buf.length) return
buf._dataview.setInt8(offset, value)
}
function _writeInt16 (buf, value, offset, littleEndian, noAssert) {
if (!noAssert) {
assert(value !== undefined && value !== null, 'missing value')
assert(typeof (littleEndian) === 'boolean',
'missing or invalid endian')
assert(offset !== undefined && offset !== null, 'missing offset')
assert(offset + 1 < buf.length, 'Trying to write beyond buffer length')
verifsint(value, 0x7fff, -0x8000)
}
var len = buf.length
if (offset >= len) {
return
} else if (offset + 1 === len) {
var dv = new xDataView(new xArrayBuffer(2))
dv.setInt16(0, value, littleEndian)
buf[offset] = dv.getUint8(0)
} else {
buf._dataview.setInt16(offset, value, littleEndian)
}
}
function BufferWriteInt16LE (value, offset, noAssert) {
_writeInt16(this, value, offset, true, noAssert)
}
function BufferWriteInt16BE (value, offset, noAssert) {
_writeInt16(this, value, offset, false, noAssert)
}
function _writeInt32 (buf, value, offset, littleEndian, noAssert) {
if (!noAssert) {
assert(value !== undefined && value !== null, 'missing value')
assert(typeof (littleEndian) === 'boolean',
'missing or invalid endian')
assert(offset !== undefined && offset !== null, 'missing offset')
assert(offset + 3 < buf.length, 'Trying to write beyond buffer length')
verifsint(value, 0x7fffffff, -0x80000000)
}
var len = buf.length
if (offset >= len) {
return
} else if (offset + 3 >= len) {
var dv = new xDataView(new xArrayBuffer(4))
dv.setInt32(0, value, littleEndian)
for (var i = 0; i + offset < len; i++) {
buf[i + offset] = dv.getUint8(i)
}
} else {
buf._dataview.setInt32(offset, value, littleEndian)
}
}
function BufferWriteInt32LE (value, offset, noAssert) {
_writeInt32(this, value, offset, true, noAssert)
}
function BufferWriteInt32BE (value, offset, noAssert) {
_writeInt32(this, value, offset, false, noAssert)
}
function _writeFloat (buf, value, offset, littleEndian, noAssert) {
if (!noAssert) {
assert(value !== undefined && value !== null, 'missing value')
assert(typeof (littleEndian) === 'boolean',
'missing or invalid endian')
assert(offset !== undefined && offset !== null, 'missing offset')
assert(offset + 3 < buf.length, 'Trying to write beyond buffer length')
verifIEEE754(value, 3.4028234663852886e+38, -3.4028234663852886e+38)
}
var len = buf.length
if (offset >= len) {
return
} else if (offset + 3 >= len) {
var dv = new xDataView(new xArrayBuffer(4))
dv.setFloat32(0, value, littleEndian)
for (var i = 0; i + offset < len; i++) {
buf[i + offset] = dv.getUint8(i)
}
} else {
buf._dataview.setFloat32(offset, value, littleEndian)
}
}
function BufferWriteFloatLE (value, offset, noAssert) {
_writeFloat(this, value, offset, true, noAssert)
}
function BufferWriteFloatBE (value, offset, noAssert) {
_writeFloat(this, value, offset, false, noAssert)
}
function _writeDouble (buf, value, offset, littleEndian, noAssert) {
if (!noAssert) {
assert(value !== undefined && value !== null, 'missing value')
assert(typeof (littleEndian) === 'boolean',
'missing or invalid endian')
assert(offset !== undefined && offset !== null, 'missing offset')
assert(offset + 7 < buf.length,
'Trying to write beyond buffer length')
verifIEEE754(value, 1.7976931348623157E+308, -1.7976931348623157E+308)
}
var len = buf.length
if (offset >= len) {
return
} else if (offset + 7 >= len) {
var dv = new xDataView(new xArrayBuffer(8))
dv.setFloat64(0, value, littleEndian)
for (var i = 0; i + offset < len; i++) {
buf[i + offset] = dv.getUint8(i)
}
} else {
buf._dataview.setFloat64(offset, value, littleEndian)
}
}
function BufferWriteDoubleLE (value, offset, noAssert) {
_writeDouble(this, value, offset, true, noAssert)
}
function BufferWriteDoubleBE (value, offset, noAssert) {
_writeDouble(this, value, offset, false, noAssert)
}
// fill(value, start=0, end=buffer.length)
function BufferFill (value, start, end) {
if (!value) value = 0
if (!start) start = 0
if (!end) end = this.length
if (typeof value === 'string') {
value = value.charCodeAt(0)
}
if (typeof value !== 'number' || isNaN(value)) {
throw new Error('value is not a number')
}
if (end < start) throw new Error('end < start')
// Fill 0 bytes; we're done
if (end === start) return
if (this.length === 0) return
if (start < 0 || start >= this.length) {
throw new Error('start out of bounds')
}
if (end < 0 || end > this.length) {
throw new Error('end out of bounds')
}
for (var i = start; i < end; i++) {
this[i] = value
}
}
function BufferInspect () {
var out = []
var len = this.length
for (var i = 0; i < len; i++) {
out[i] = toHex(this[i])
if (i === exports.INSPECT_MAX_BYTES) {
out[i + 1] = '...'
break
}
}
return '<Buffer ' + out.join(' ') + '>'
}
// Creates a new `ArrayBuffer` with the *copied* memory of the buffer instance.
// Added in Node 0.12.
function BufferToArrayBuffer () {
return (new Buffer(this)).buffer
}
// HELPER FUNCTIONS
// ================
function stringtrim (str) {
if (str.trim) return str.trim()
return str.replace(/^\s+|\s+$/g, '')
}
/**
* Check to see if the browser supports augmenting a `Uint8Array` instance.
* @return {boolean}
*/
function _browserSupport () {
var arr = new xUint8Array(0)
arr.foo = function () { return 42 }
try {
return (42 === arr.foo())
} catch (e) {
return false
}
}
/**
* Class: ProxyBuffer
* ==================
*
* Only used in Firefox, since Firefox does not allow augmenting "native"
* objects (like Uint8Array instances) with new properties for some unknown
* (probably silly) reason. So we'll use an ES6 Proxy (supported since
* Firefox 18) to wrap the Uint8Array instance without actually adding any
* properties to it.
*
* Instances of this "fake" Buffer class are the "target" of the
* ES6 Proxy (see `augment` function).
*
* We couldn't just use the `Uint8Array` as the target of the `Proxy` because
* Proxies have an important limitation on trapping the `toString` method.
* `Object.prototype.toString.call(proxy)` gets called whenever something is
* implicitly cast to a String. Unfortunately, with a `Proxy` this
* unconditionally returns `Object.prototype.toString.call(target)` which would
* always return "[object Uint8Array]" if we used the `Uint8Array` instance as
* the target. And, remember, in Firefox we cannot redefine the `Uint8Array`
* instance's `toString` method.
*
* So, we use this `ProxyBuffer` class as the proxy's "target". Since this class
* has its own custom `toString` method, it will get called whenever `toString`
* gets called, implicitly or explicitly, on the `Proxy` instance.
*
* We also have to define the Uint8Array methods `subarray` and `set` on
* `ProxyBuffer` because if we didn't then `proxy.subarray(0)` would have its
* `this` set to `proxy` (a `Proxy` instance) which throws an exception in
* Firefox which expects it to be a `TypedArray` instance.
*/
function ProxyBuffer (arr) {
this._arr = arr
if (arr.byteLength !== 0)
this._dataview = new xDataView(arr.buffer, arr.byteOffset, arr.byteLength)
}
ProxyBuffer.prototype.write = BufferWrite
ProxyBuffer.prototype.toString = BufferToString
ProxyBuffer.prototype.toLocaleString = BufferToString
ProxyBuffer.prototype.toJSON = BufferToJSON
ProxyBuffer.prototype.copy = BufferCopy
ProxyBuffer.prototype.slice = BufferSlice
ProxyBuffer.prototype.readUInt8 = BufferReadUInt8
ProxyBuffer.prototype.readUInt16LE = BufferReadUInt16LE
ProxyBuffer.prototype.readUInt16BE = BufferReadUInt16BE
ProxyBuffer.prototype.readUInt32LE = BufferReadUInt32LE
ProxyBuffer.prototype.readUInt32BE = BufferReadUInt32BE
ProxyBuffer.prototype.readInt8 = BufferReadInt8
ProxyBuffer.prototype.readInt16LE = BufferReadInt16LE
ProxyBuffer.prototype.readInt16BE = BufferReadInt16BE
ProxyBuffer.prototype.readInt32LE = BufferReadInt32LE
ProxyBuffer.prototype.readInt32BE = BufferReadInt32BE
ProxyBuffer.prototype.readFloatLE = BufferReadFloatLE
ProxyBuffer.prototype.readFloatBE = BufferReadFloatBE
ProxyBuffer.prototype.readDoubleLE = BufferReadDoubleLE
ProxyBuffer.prototype.readDoubleBE = BufferReadDoubleBE
ProxyBuffer.prototype.writeUInt8 = BufferWriteUInt8
ProxyBuffer.prototype.writeUInt16LE = BufferWriteUInt16LE
ProxyBuffer.prototype.writeUInt16BE = BufferWriteUInt16BE
ProxyBuffer.prototype.writeUInt32LE = BufferWriteUInt32LE
ProxyBuffer.prototype.writeUInt32BE = BufferWriteUInt32BE
ProxyBuffer.prototype.writeInt8 = BufferWriteInt8
ProxyBuffer.prototype.writeInt16LE = BufferWriteInt16LE
ProxyBuffer.prototype.writeInt16BE = BufferWriteInt16BE
ProxyBuffer.prototype.writeInt32LE = BufferWriteInt32LE
ProxyBuffer.prototype.writeInt32BE = BufferWriteInt32BE
ProxyBuffer.prototype.writeFloatLE = BufferWriteFloatLE
ProxyBuffer.prototype.writeFloatBE = BufferWriteFloatBE
ProxyBuffer.prototype.writeDoubleLE = BufferWriteDoubleLE
ProxyBuffer.prototype.writeDoubleBE = BufferWriteDoubleBE
ProxyBuffer.prototype.fill = BufferFill
ProxyBuffer.prototype.inspect = BufferInspect
ProxyBuffer.prototype.toArrayBuffer = BufferToArrayBuffer
ProxyBuffer.prototype._isBuffer = true
ProxyBuffer.prototype.subarray = function () {
return this._arr.subarray.apply(this._arr, arguments)
}
ProxyBuffer.prototype.set = function () {
return this._arr.set.apply(this._arr, arguments)
}
var ProxyHandler = {
get: function (target, name) {
if (name in target) return target[name]
else return target._arr[name]
},
set: function (target, name, value) {
target._arr[name] = value
}
}
function augment (arr) {
if (browserSupport === undefined) {
browserSupport = _browserSupport()
}
if (browserSupport) {
// Augment the Uint8Array *instance* (not the class!) with Buffer methods
arr.write = BufferWrite
arr.toString = BufferToString
arr.toLocaleString = BufferToString
arr.toJSON = BufferToJSON
arr.copy = BufferCopy
arr.slice = BufferSlice
arr.readUInt8 = BufferReadUInt8
arr.readUInt16LE = BufferReadUInt16LE
arr.readUInt16BE = BufferReadUInt16BE
arr.readUInt32LE = BufferReadUInt32LE
arr.readUInt32BE = BufferReadUInt32BE
arr.readInt8 = BufferReadInt8
arr.readInt16LE = BufferReadInt16LE
arr.readInt16BE = BufferReadInt16BE
arr.readInt32LE = BufferReadInt32LE
arr.readInt32BE = BufferReadInt32BE
arr.readFloatLE = BufferReadFloatLE
arr.readFloatBE = BufferReadFloatBE
arr.readDoubleLE = BufferReadDoubleLE
arr.readDoubleBE = BufferReadDoubleBE
arr.writeUInt8 = BufferWriteUInt8
arr.writeUInt16LE = BufferWriteUInt16LE
arr.writeUInt16BE = BufferWriteUInt16BE
arr.writeUInt32LE = BufferWriteUInt32LE
arr.writeUInt32BE = BufferWriteUInt32BE
arr.writeInt8 = BufferWriteInt8
arr.writeInt16LE = BufferWriteInt16LE
arr.writeInt16BE = BufferWriteInt16BE
arr.writeInt32LE = BufferWriteInt32LE
arr.writeInt32BE = BufferWriteInt32BE
arr.writeFloatLE = BufferWriteFloatLE
arr.writeFloatBE = BufferWriteFloatBE
arr.writeDoubleLE = BufferWriteDoubleLE
arr.writeDoubleBE = BufferWriteDoubleBE
arr.fill = BufferFill
arr.inspect = BufferInspect
arr.toArrayBuffer = BufferToArrayBuffer
arr._isBuffer = true
if (arr.byteLength !== 0)
arr._dataview = new xDataView(arr.buffer, arr.byteOffset, arr.byteLength)
return arr
} else {
// This is a browser that doesn't support augmenting the `Uint8Array`
// instance (*ahem* Firefox) so use an ES6 `Proxy`.
var proxyBuffer = new ProxyBuffer(arr)
var proxy = new Proxy(proxyBuffer, ProxyHandler)
proxyBuffer._proxy = proxy
return proxy
}
}
// slice(start, end)
function clamp (index, len, defaultValue) {
if (typeof index !== 'number') return defaultValue
index = ~~index; // Coerce to integer.
if (index >= len) return len
if (index >= 0) return index
index += len
if (index >= 0) return index
return 0
}
function coerce (length) {
// Coerce length to a number (possibly NaN), round up
// in case it's fractional (e.g. 123.456) then do a
// double negate to coerce a NaN to 0. Easy, right?
length = ~~Math.ceil(+length)
return length < 0 ? 0 : length
}
function isArrayIsh (subject) {
return Array.isArray(subject) || Buffer.isBuffer(subject) ||
subject && typeof subject === 'object' &&
typeof subject.length === 'number'
}
function toHex (n) {
if (n < 16) return '0' + n.toString(16)
return n.toString(16)
}
function utf8ToBytes (str) {
var byteArray = []
for (var i = 0; i < str.length; i++)
if (str.charCodeAt(i) <= 0x7F)
byteArray.push(str.charCodeAt(i))
else {
var h = encodeURIComponent(str.charAt(i)).substr(1).split('%')
for (var j = 0; j < h.length; j++)
byteArray.push(parseInt(h[j], 16))
}
return byteArray
}
function asciiToBytes (str) {
var byteArray = []
for (var i = 0; i < str.length; i++) {
// Node's code seems to be doing this and not & 0x7F..
byteArray.push(str.charCodeAt(i) & 0xFF)
}
return byteArray
}
function base64ToBytes (str) {
return require('base64-js').toByteArray(str)
}
function blitBuffer (src, dst, offset, length) {
var pos, i = 0
while (i < length) {
if ((i + offset >= dst.length) || (i >= src.length))
break
dst[i + offset] = src[i]
i++
}
return i
}
function decodeUtf8Char (str) {
try {
return decodeURIComponent(str)
} catch (err) {
return String.fromCharCode(0xFFFD) // UTF 8 invalid char
}
}
/*
* We have to make sure that the value is a valid integer. This means that it
* is non-negative. It has no fractional component and that it does not
* exceed the maximum allowed value.
*
* value The number to check for validity
*
* max The maximum value
*/
function verifuint (value, max) {
assert(typeof (value) == 'number', 'cannot write a non-number as a number')
assert(value >= 0,
'specified a negative value for writing an unsigned value')
assert(value <= max, 'value is larger than maximum value for type')
assert(Math.floor(value) === value, 'value has a fractional component')
}
/*
* A series of checks to make sure we actually have a signed 32-bit number
*/
function verifsint(value, max, min) {
assert(typeof (value) == 'number', 'cannot write a non-number as a number')
assert(value <= max, 'value larger than maximum allowed value')
assert(value >= min, 'value smaller than minimum allowed value')
assert(Math.floor(value) === value, 'value has a fractional component')
}
function verifIEEE754(value, max, min) {
assert(typeof (value) == 'number', 'cannot write a non-number as a number')
assert(value <= max, 'value larger than maximum allowed value')
assert(value >= min, 'value smaller than minimum allowed value')
}
function assert (test, message) {
if (!test) throw new Error(message || 'Failed assertion')
}
},{"base64-js":3,"typedarray":4}],"native-buffer-browserify":[function(require,module,exports){
module.exports=require('PcZj9L');
},{}],3:[function(require,module,exports){
(function (exports) {
'use strict';
var lookup = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';
function b64ToByteArray(b64) {
var i, j, l, tmp, placeHolders, arr;
if (b64.length % 4 > 0) {
throw 'Invalid string. Length must be a multiple of 4';
}
// the number of equal signs (place holders)
// if there are two placeholders, than the two characters before it
// represent one byte
// if there is only one, then the three characters before it represent 2 bytes
// this is just a cheap hack to not do indexOf twice
placeHolders = b64.indexOf('=');
placeHolders = placeHolders > 0 ? b64.length - placeHolders : 0;
// base64 is 4/3 + up to two characters of the original data
arr = [];//new Uint8Array(b64.length * 3 / 4 - placeHolders);
// if there are placeholders, only get up to the last complete 4 chars
l = placeHolders > 0 ? b64.length - 4 : b64.length;
for (i = 0, j = 0; i < l; i += 4, j += 3) {
tmp = (lookup.indexOf(b64[i]) << 18) | (lookup.indexOf(b64[i + 1]) << 12) | (lookup.indexOf(b64[i + 2]) << 6) | lookup.indexOf(b64[i + 3]);
arr.push((tmp & 0xFF0000) >> 16);
arr.push((tmp & 0xFF00) >> 8);
arr.push(tmp & 0xFF);
}
if (placeHolders === 2) {
tmp = (lookup.indexOf(b64[i]) << 2) | (lookup.indexOf(b64[i + 1]) >> 4);
arr.push(tmp & 0xFF);
} else if (placeHolders === 1) {
tmp = (lookup.indexOf(b64[i]) << 10) | (lookup.indexOf(b64[i + 1]) << 4) | (lookup.indexOf(b64[i + 2]) >> 2);
arr.push((tmp >> 8) & 0xFF);
arr.push(tmp & 0xFF);
}
return arr;
}
function uint8ToBase64(uint8) {
var i,
extraBytes = uint8.length % 3, // if we have 1 byte left, pad 2 bytes
output = "",
temp, length;
function tripletToBase64 (num) {
return lookup[num >> 18 & 0x3F] + lookup[num >> 12 & 0x3F] + lookup[num >> 6 & 0x3F] + lookup[num & 0x3F];
};
// go through the array every three bytes, we'll deal with trailing stuff later
for (i = 0, length = uint8.length - extraBytes; i < length; i += 3) {
temp = (uint8[i] << 16) + (uint8[i + 1] << 8) + (uint8[i + 2]);
output += tripletToBase64(temp);
}
// pad the end with zeros, but make sure to not forget the extra bytes
switch (extraBytes) {
case 1:
temp = uint8[uint8.length - 1];
output += lookup[temp >> 2];
output += lookup[(temp << 4) & 0x3F];
output += '==';
break;
case 2:
temp = (uint8[uint8.length - 2] << 8) + (uint8[uint8.length - 1]);
output += lookup[temp >> 10];
output += lookup[(temp >> 4) & 0x3F];
output += lookup[(temp << 2) & 0x3F];
output += '=';
break;
}
return output;
}
module.exports.toByteArray = b64ToByteArray;
module.exports.fromByteArray = uint8ToBase64;
}());
},{}],4:[function(require,module,exports){
var undefined = (void 0); // Paranoia
// Beyond this value, index getters/setters (i.e. array[0], array[1]) are so slow to
// create, and consume so much memory, that the browser appears frozen.
var MAX_ARRAY_LENGTH = 1e5;
// Approximations of internal ECMAScript conversion functions
var ECMAScript = (function() {
// Stash a copy in case other scripts modify these
var opts = Object.prototype.toString,
ophop = Object.prototype.hasOwnProperty;
return {
// Class returns internal [[Class]] property, used to avoid cross-frame instanceof issues:
Class: function(v) { return opts.call(v).replace(/^\[object *|\]$/g, ''); },
HasProperty: function(o, p) { return p in o; },
HasOwnProperty: function(o, p) { return ophop.call(o, p); },
IsCallable: function(o) { return typeof o === 'function'; },
ToInt32: function(v) { return v >> 0; },
ToUint32: function(v) { return v >>> 0; }
};
}());
// Snapshot intrinsics
var LN2 = Math.LN2,
abs = Math.abs,
floor = Math.floor,
log = Math.log,
min = Math.min,
pow = Math.pow,
round = Math.round;
// ES5: lock down object properties
function configureProperties(obj) {
if (getOwnPropertyNames && defineProperty) {
var props = getOwnPropertyNames(obj), i;
for (i = 0; i < props.length; i += 1) {
defineProperty(obj, props[i], {
value: obj[props[i]],
writable: false,
enumerable: false,
configurable: false
});
}
}
}
// emulate ES5 getter/setter API using legacy APIs
// http://blogs.msdn.com/b/ie/archive/2010/09/07/transitioning-existing-code-to-the-es5-getter-setter-apis.aspx
// (second clause tests for Object.defineProperty() in IE<9 that only supports extending DOM prototypes, but
// note that IE<9 does not support __defineGetter__ or __defineSetter__ so it just renders the method harmless)
var defineProperty = Object.defineProperty || function(o, p, desc) {
if (!o === Object(o)) throw new TypeError("Object.defineProperty called on non-object");
if (ECMAScript.HasProperty(desc, 'get') && Object.prototype.__defineGetter__) { Object.prototype.__defineGetter__.call(o, p, desc.get); }
if (ECMAScript.HasProperty(desc, 'set') && Object.prototype.__defineSetter__) { Object.prototype.__defineSetter__.call(o, p, desc.set); }
if (ECMAScript.HasProperty(desc, 'value')) { o[p] = desc.value; }
return o;
};
var getOwnPropertyNames = Object.getOwnPropertyNames || function getOwnPropertyNames(o) {
if (o !== Object(o)) throw new TypeError("Object.getOwnPropertyNames called on non-object");
var props = [], p;
for (p in o) {
if (ECMAScript.HasOwnProperty(o, p)) {
props.push(p);
}
}
return props;
};
// ES5: Make obj[index] an alias for obj._getter(index)/obj._setter(index, value)
// for index in 0 ... obj.length
function makeArrayAccessors(obj) {
if (!defineProperty) { return; }
if (obj.length > MAX_ARRAY_LENGTH) throw new RangeError("Array too large for polyfill");
function makeArrayAccessor(index) {
defineProperty(obj, index, {
'get': function() { return obj._getter(index); },
'set': function(v) { obj._setter(index, v); },
enumerable: true,
configurable: false
});
}
var i;
for (i = 0; i < obj.length; i += 1) {
makeArrayAccessor(i);
}
}
// Internal conversion functions:
// pack<Type>() - take a number (interpreted as Type), output a byte array
// unpack<Type>() - take a byte array, output a Type-like number
function as_signed(value, bits) { var s = 32 - bits; return (value << s) >> s; }
function as_unsigned(value, bits) { var s = 32 - bits; return (value << s) >>> s; }
function packI8(n) { return [n & 0xff]; }
function unpackI8(bytes) { return as_signed(bytes[0], 8); }
function packU8(n) { return [n & 0xff]; }
function unpackU8(bytes) { return as_unsigned(bytes[0], 8); }
function packU8Clamped(n) { n = round(Number(n)); return [n < 0 ? 0 : n > 0xff ? 0xff : n & 0xff]; }
function packI16(n) { return [(n >> 8) & 0xff, n & 0xff]; }
function unpackI16(bytes) { return as_signed(bytes[0] << 8 | bytes[1], 16); }
function packU16(n) { return [(n >> 8) & 0xff, n & 0xff]; }
function unpackU16(bytes) { return as_unsigned(bytes[0] << 8 | bytes[1], 16); }
function packI32(n) { return [(n >> 24) & 0xff, (n >> 16) & 0xff, (n >> 8) & 0xff, n & 0xff]; }
function unpackI32(bytes) { return as_signed(bytes[0] << 24 | bytes[1] << 16 | bytes[2] << 8 | bytes[3], 32); }
function packU32(n) { return [(n >> 24) & 0xff, (n >> 16) & 0xff, (n >> 8) & 0xff, n & 0xff]; }
function unpackU32(bytes) { return as_unsigned(bytes[0] << 24 | bytes[1] << 16 | bytes[2] << 8 | bytes[3], 32); }
function packIEEE754(v, ebits, fbits) {
var bias = (1 << (ebits - 1)) - 1,
s, e, f, ln,
i, bits, str, bytes;
function roundToEven(n) {
var w = floor(n), f = n - w;
if (f < 0.5)
return w;
if (f > 0.5)
return w + 1;
return w % 2 ? w + 1 : w;
}
// Compute sign, exponent, fraction
if (v !== v) {
// NaN
// http://dev.w3.org/2006/webapi/WebIDL/#es-type-mapping
e = (1 << ebits) - 1; f = pow(2, fbits - 1); s = 0;
} else if (v === Infinity || v === -Infinity) {
e = (1 << ebits) - 1; f = 0; s = (v < 0) ? 1 : 0;
} else if (v === 0) {
e = 0; f = 0; s = (1 / v === -Infinity) ? 1 : 0;
} else {
s = v < 0;
v = abs(v);
if (v >= pow(2, 1 - bias)) {
e = min(floor(log(v) / LN2), 1023);
f = roundToEven(v / pow(2, e) * pow(2, fbits));
if (f / pow(2, fbits) >= 2) {
e = e + 1;
f = 1;
}
if (e > bias) {
// Overflow
e = (1 << ebits) - 1;
f = 0;
} else {
// Normalized
e = e + bias;
f = f - pow(2, fbits);
}
} else {
// Denormalized
e = 0;
f = roundToEven(v / pow(2, 1 - bias - fbits));
}
}
// Pack sign, exponent, fraction
bits = [];
for (i = fbits; i; i -= 1) { bits.push(f % 2 ? 1 : 0); f = floor(f / 2); }
for (i = ebits; i; i -= 1) { bits.push(e % 2 ? 1 : 0); e = floor(e / 2); }
bits.push(s ? 1 : 0);
bits.reverse();
str = bits.join('');
// Bits to bytes
bytes = [];
while (str.length) {
bytes.push(parseInt(str.substring(0, 8), 2));
str = str.substring(8);
}
return bytes;
}
function unpackIEEE754(bytes, ebits, fbits) {
// Bytes to bits
var bits = [], i, j, b, str,
bias, s, e, f;
for (i = bytes.length; i; i -= 1) {
b = bytes[i - 1];
for (j = 8; j; j -= 1) {
bits.push(b % 2 ? 1 : 0); b = b >> 1;
}
}
bits.reverse();
str = bits.join('');
// Unpack sign, exponent, fraction
bias = (1 << (ebits - 1)) - 1;
s = parseInt(str.substring(0, 1), 2) ? -1 : 1;
e = parseInt(str.substring(1, 1 + ebits), 2);
f = parseInt(str.substring(1 + ebits), 2);
// Produce number
if (e === (1 << ebits) - 1) {
return f !== 0 ? NaN : s * Infinity;
} else if (e > 0) {
// Normalized
return s * pow(2, e - bias) * (1 + f / pow(2, fbits));
} else if (f !== 0) {
// Denormalized
return s * pow(2, -(bias - 1)) * (f / pow(2, fbits));
} else {
return s < 0 ? -0 : 0;
}
}
function unpackF64(b) { return unpackIEEE754(b, 11, 52); }
function packF64(v) { return packIEEE754(v, 11, 52); }
function unpackF32(b) { return unpackIEEE754(b, 8, 23); }
function packF32(v) { return packIEEE754(v, 8, 23); }
//
// 3 The ArrayBuffer Type
//
(function() {
/** @constructor */
var ArrayBuffer = function ArrayBuffer(length) {
length = ECMAScript.ToInt32(length);
if (length < 0) throw new RangeError('ArrayBuffer size is not a small enough positive integer');
this.byteLength = length;
this._bytes = [];
this._bytes.length = length;
var i;
for (i = 0; i < this.byteLength; i += 1) {
this._bytes[i] = 0;
}
configureProperties(this);
};
exports.ArrayBuffer = exports.ArrayBuffer || ArrayBuffer;
//
// 4 The ArrayBufferView Type
//
// NOTE: this constructor is not exported
/** @constructor */
var ArrayBufferView = function ArrayBufferView() {
//this.buffer = null;
//this.byteOffset = 0;
//this.byteLength = 0;
};
//
// 5 The Typed Array View Types
//
function makeConstructor(bytesPerElement, pack, unpack) {
// Each TypedArray type requires a distinct constructor instance with
// identical logic, which this produces.
var ctor;
ctor = function(buffer, byteOffset, length) {
var array, sequence, i, s;
if (!arguments.length || typeof arguments[0] === 'number') {
// Constructor(unsigned long length)
this.length = ECMAScript.ToInt32(arguments[0]);
if (length < 0) throw new RangeError('ArrayBufferView size is not a small enough positive integer');
this.byteLength = this.length * this.BYTES_PER_ELEMENT;
this.buffer = new ArrayBuffer(this.byteLength);
this.byteOffset = 0;
} else if (typeof arguments[0] === 'object' && arguments[0].constructor === ctor) {
// Constructor(TypedArray array)
array = arguments[0];
this.length = array.length;
this.byteLength = this.length * this.BYTES_PER_ELEMENT;
this.buffer = new ArrayBuffer(this.byteLength);
this.byteOffset = 0;
for (i = 0; i < this.length; i += 1) {
this._setter(i, array._getter(i));
}
} else if (typeof arguments[0] === 'object' &&
!(arguments[0] instanceof ArrayBuffer || ECMAScript.Class(arguments[0]) === 'ArrayBuffer')) {
// Constructor(sequence<type> array)
sequence = arguments[0];
this.length = ECMAScript.ToUint32(sequence.length);
this.byteLength = this.length * this.BYTES_PER_ELEMENT;
this.buffer = new ArrayBuffer(this.byteLength);
this.byteOffset = 0;
for (i = 0; i < this.length; i += 1) {
s = sequence[i];
this._setter(i, Number(s));
}
} else if (typeof arguments[0] === 'object' &&
(arguments[0] instanceof ArrayBuffer || ECMAScript.Class(arguments[0]) === 'ArrayBuffer')) {
// Constructor(ArrayBuffer buffer,
// optional unsigned long byteOffset, optional unsigned long length)
this.buffer = buffer;
this.byteOffset = ECMAScript.ToUint32(byteOffset);
if (this.byteOffset > this.buffer.byteLength) {
throw new RangeError("byteOffset out of range");
}
if (this.byteOffset % this.BYTES_PER_ELEMENT) {
// The given byteOffset must be a multiple of the element
// size of the specific type, otherwise an exception is raised.
throw new RangeError("ArrayBuffer length minus the byteOffset is not a multiple of the element size.");
}
if (arguments.length < 3) {
this.byteLength = this.buffer.byteLength - this.byteOffset;
if (this.byteLength % this.BYTES_PER_ELEMENT) {
throw new Ran