phaser4-rex-plugins
Version:
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TypeScript
import Label from '../../label/Label';
import Sizer from '../../sizer/Sizer';
import { GeneralCreateGameObjectCallbackType } from './GeneralCreateGameObjectCallbackType';
import CreateBackground from './CreateBackground';
import CreateText from './CreateText';
export default BuildLabelConfig;
declare namespace BuildLabelConfig {
interface IConfig {
x?: number,
y?: number,
width?: number,
height?: number,
orientation?: Sizer.OrientationTypes,
rtl?: boolean,
background?: CreateBackground.IConfig,
iconMask?: boolean,
squareFitIcon?: boolean,
iconSize?: number, iconWidth?: number, iconHeight?: number,
text?: CreateText.IConfig,
wrapText?: boolean | 0 | 1 | 2 | 'none' | 'word' | 'char' | 'character',
adjustTextFontSize?: boolean,
expandTextWidth?: boolean,
expandTextHeight?: boolean,
squareFitAction?: boolean,
actionMask?: boolean,
actionSize?: number, actionWidth?: number, actionHeight?: number,
space?: {
left?: number, right?: number, top?: number, bottom?: number,
icon?: number,
text?: number,
},
align?: Label.AlignTypes,
}
interface ICreators {
background?: GeneralCreateGameObjectCallbackType,
text?: GeneralCreateGameObjectCallbackType,
icon?: GeneralCreateGameObjectCallbackType,
action?: GeneralCreateGameObjectCallbackType,
}
}
declare function BuildLabelConfig(
scene: Phaser.Scene,
config?: BuildLabelConfig.IConfig,
creators?: BuildLabelConfig.ICreators,
): Label.IConfig