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phaser4-rex-plugins

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// import * as Phaser from 'phaser'; import Sizer from '../sizer/Sizer'; export default ToastQueue; declare namespace ToastQueue { type MessageType = string | Object; type CreateMessageLabelCallbackType = ( scene: Phaser.Scene, message: MessageType, toastQueue: ToastQueue, ) => Phaser.GameObjects.GameObject; type TransitionCallbackType = ( messageLabel: Phaser.GameObjects.GameObject, duration: number, toastQueue: ToastQueue ) => void; interface IConfig extends Sizer.IConfig { createMessageLabelCallback: CreateMessageLabelCallbackType, queueDirection?: 1 | 0 | 'bottom-to-top' | 'top-to-bottom' | 'right-to-left' | 'left-to-right', duration?: { in?: number, hold?: number, out?: number, }, transitIn?: TransitionCallbackType, transitOut?: TransitionCallbackType, } } declare class ToastQueue extends Sizer { constructor( scene: Phaser.Scene, config?: ToastQueue.IConfig ); showMessage( message: ToastQueue.MessageType ): this; removeMessage(messageLabel: Phaser.GameObjects.GameObject): this; removeAllMessages(): this; transitInTime: number; setTransitInTime(time: number): this; displayTime: number; setDisplayTime(time: number): this; transitOutTime: number; setTransitOutTime(time: number): this; setTransitInCallback( callback: ToastQueue.TransitionCallbackType ): this; setTransitOutCallback( callback: ToastQueue.TransitionCallbackType ): this; }