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phaser4-rex-plugins

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import ComponentBase from '../../../plugins/utils/componentbase/ComponentBase.js'; import HasProperty from '../../../plugins/utils/object/HasProperty.js'; class Style extends ComponentBase { constructor(gameObject, style) { super(gameObject); // this.parent = gameObject; return new Proxy(this, this); } get(target, prop) { if (HasProperty(target, prop)) { return target[prop]; } var gameObject = target.parent; if (HasProperty(gameObject, prop)) { return gameObject[prop]; } } set(target, prop, value) { if (HasProperty(target, prop)) { target[prop] = value; } else if (HasProperty(target.parent, prop)) { target.parent[prop] = value; } return true; } get key() { return this.parent.textureKey; } set key(value) { if (this.key === value) { return; } this.parent.setBaseTexture(value, this.baseFrameName); } get frame() { return this.parent.baseFrameName; } set frame(value) { if (this.frame === value) { return; } this.parent.setBaseTexture(this.parent.textureKey, value); } } export default Style;