phaser4-rex-plugins
Version:
63 lines (44 loc) • 2.02 kB
TypeScript
// import * as Phaser from 'phaser';
import Sizer from '../sizer/Sizer';
export default SplitPanels;
declare namespace SplitPanels {
interface IConfig extends Sizer.IConfig {
space?: {
left?: number, right?: number, top?: number, bottom?: number, item?: number
leftPanelTop?: number, leftPanelBottom?: number, leftPanelLeft?: number, leftPanelRight?: number,
rightPanelTop?: number, rightPanelBottom?: number, rightPanelLeft?: number, rightPanelRight?: number,
topPanelTop?: number, topPanelBottom?: number, topPanelLeft?: number, topPanelRight?: number,
bottomPanelTop?: number, bottomPanelBottom?: number, bottomPanelLeft?: number, bottomPanelRight?: number,
splitterTop?: number, splitterBottom?: number, splitterLeft?: number, splitterRight?: number,
},
background?: Phaser.GameObjects.GameObject,
leftPanel?: Phaser.GameObjects.GameObject,
topPanel?: Phaser.GameObjects.GameObject,
rightPanel?: Phaser.GameObjects.GameObject,
bottomPanel?: Phaser.GameObjects.GameObject,
splitter?: Phaser.GameObjects.GameObject,
minLeftPanelWidth?: number,
minRightPanelWidth?: number,
minTopPanelHeight?: number,
minBottomPanelHeight?: number,
splitRatio?: number,
}
}
declare class SplitPanels extends Sizer {
constructor(
scene: Phaser.Scene,
config?: SplitPanels.IConfig
);
setSplitterEnable(enable?: boolean): this;
splitterEnable: boolean;
setMinLeftPanelWidth(value: number): this;
minLeftPanelWidth: number;
setMinRightPanelWidth(value: number): this;
minRightPanelWidth: number;
setMinTopPanelHeight(value: number): this;
minTopPanelHeight: number;
setMinBottomPanelHeight(value: number): this;
minBottomPanelHeight: number;
setSplitRatio(value: number): this;
splitRatio: number;
}