phaser4-rex-plugins
Version:
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TypeScript
// import * as Phaser from 'phaser';
import OverlapSizer from '../overlapsizer/OverlapSizer';
import GetBoundsConfig from '../../../plugins/utils/bounds/GetBoundsConfig';
export default Pages;
declare namespace Pages {
type AlignTypes = number | 'center' | 'left' | 'right' | 'top' | 'bottom' |
'left-top' | 'left-center' | 'left-bottom' |
'center-top' | 'center-center' | 'center-bottom' |
'right-top' | 'right-center' | 'right-bottom';
type PaddingTypes = GetBoundsConfig.PaddingConfigType;
interface IConfig extends OverlapSizer.IConfig {
fadeIn?: number,
swapMode?: 0 | 1 | 'invisible' | 'destroy',
}
}
declare class Pages extends OverlapSizer {
constructor(
scene: Phaser.Scene,
config?: Pages.IConfig
);
setSwapMode(
mode: 0 | 1 | 'invisible' | 'destroy'
): this;
addPage(
gameObject: Phaser.GameObjects.GameObject,
config?: {
key?: string,
align?: Pages.AlignTypes,
padding?: Pages.PaddingTypes,
expand: boolean |
{
width?: boolean,
height?: boolean,
},
minWidth?: number,
minHeight?: number
}
): this;
swapPage(
key: string,
fadeInDuration?: number
): this;
currentKey: string;
readonly previousKey: string;
keys: string[];
getPage(key: string): Phaser.GameObjects.GameObject;
readonly currentPage: Phaser.GameObjects.GameObject;
readonly previousPage: Phaser.GameObjects.GameObject;
}