phaser4-rex-plugins
Version:
39 lines (25 loc) • 841 B
TypeScript
import Label from '../label/Label';
export default ImageInputLabel;
declare namespace ImageInputLabel {
interface IConfig extends Label.IConfig {
iconBackground?: Phaser.GameObjects.GameObject,
canvas?: {
width?: number, height?: number, fill?: string,
key?: string, frame?: string,
},
scaleUpIcon?: boolean,
clickTarget?: string | Phaser.GameObjects.GameObject | null,
domButton?: boolean,
}
}
declare class ImageInputLabel extends Label {
constructor(
scene: Phaser.Scene,
config?: ImageInputLabel.IConfig
);
open(): this;
openPromise(): Promise<File>;
saveTexture(key: string): this;
getFileName(file: File): string;
setClickOpenEnable(enable?: boolean): this;
}