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phaser4-rex-plugins

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import Swipe from '../../swipe/Swipe.js'; import EmitCellEvent from './EmitCellEvent.js'; const GetValue = Phaser.Utils.Objects.GetValue; var SwipeCell = function (table, tableConfig) { var swipeConfig = GetValue(tableConfig, 'swipe', undefined); if (swipeConfig === false) { return; } else if (swipeConfig === undefined) { swipeConfig = {}; } swipeConfig.dir = '4dir'; table._swipe = new Swipe(table, swipeConfig); table._swipe .on('swipe', function (swipe, gameObject, lastPointer) { var dirName = (swipe.left) ? 'left' : (swipe.right) ? 'right' : (swipe.up) ? 'up' : 'down'; EmitCellEvent(this.eventEmitter, `cell.swipe${dirName}`, table, swipe.worldX, swipe.worldY, lastPointer); }, this) }; export default SwipeCell;