phaser4-rex-plugins
Version:
90 lines (65 loc) • 2.07 kB
TypeScript
// import * as Phaser from 'phaser';
import FixWidthSizer from '../fixwidthsizer/FixWidthSizer';
import { IConfig as IConfigButtons } from '../utils/buttongroup/Buttons';
export default FixWidthButtons;
declare namespace FixWidthButtons {
interface IConfig extends FixWidthSizer.IConfig, IConfigButtons {
background?: Phaser.GameObjects.GameObject,
buttons?: Phaser.GameObjects.GameObject[],
}
}
declare class FixWidthButtons extends FixWidthSizer {
constructor(
scene: Phaser.Scene,
config?: FixWidthButtons.IConfig
);
emitButtonClick(
index: number | Phaser.GameObjects.GameObject
): this;
setButtonEnable(
index?: number | Phaser.GameObjects.GameObject | boolean,
enable?: boolean
): this;
toggleButtonEnable(
index?: number | Phaser.GameObjects.GameObject
): this;
getButtonEnable(
index: number | Phaser.GameObjects.GameObject
): boolean;
getButton(
index: number
): Phaser.GameObjects.GameObject | null;
addButton(
gameObject: Phaser.GameObjects.GameObject
): this;
removeButton(
gameObject: Phaser.GameObjects.GameObject,
destroyChild?: boolean
): this;
clearButtons(
destroyChild?: boolean
): this;
showButton(
index: number | Phaser.GameObjects.GameObject
): this;
hideButton(
index: number | Phaser.GameObjects.GameObject
): this;
forEachButtton(
callback: (button: Phaser.GameObjects.GameObject, index: number, buttons: Phaser.GameObjects.GameObject[]) => void,
scop?: unknown
): this;
readonly buttons: Phaser.GameObjects.GameObject[];
value: unknown;
setSelectedButtonName(
name: string
): this;
getSelectedButtonName(): string;
setButtonState(
name: string,
state?: boolean
): this;
getButtonState(
name: string
): boolean;
}