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phaser4-rex-plugins

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import FixWidthSizer from '../fixwidthsizer/FixWidthSizer.js'; import IsArray from '../../../plugins/utils/object/IsArray.js'; const SizerAdd = FixWidthSizer.prototype.add; var Add = function (gameObject) { SizerAdd.call(this, gameObject); this.buttonGroup.add(gameObject); return this; }; export default { addButton(gameObject) { if (IsArray(gameObject)) { var gameObjects = gameObject; for (var i = 0, cnt = gameObjects.length; i < cnt; i++) { Add.call(this, gameObjects[i]); } } else { Add.call(this, gameObject); } return this; }, addButtons(gameObjects) { if (IsArray(gameObjects[0])) { // 2d array var lines = gameObjects, line; for (var lineIdx = 0, lastLineIdx = (lines.length - 1); lineIdx <= lastLineIdx; lineIdx++) { line = lines[lineIdx]; for (var i = 0, cnt = line.length; i < cnt; i++) { Add.call(this, line[i]); } if (lineIdx > lastLineIdx) { SizerAdd.addNewLine(this); } } } else { // 1d array for (var i = 0, cnt = gameObjects.length; i < cnt; i++) { Add.call(this, gameObjects[i]); } } return this; } }