phaser4-rex-plugins
Version:
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TypeScript
import Dialog from '../dialog/Dialog';
import BaseSizer from '../basesizer/BaseSizer';
import { GeneralCreateGameObjectCallbackType } from '../utils/build/GeneralCreateGameObjectCallbackType';
import CreateBackground from '../utils/build/CreateBackground';
import SimpleLabel from '../simplelabel/SimpleLabel';
import CreateTextArea from '../utils/build/CreateTextArea';
import Label from '../label/Label';
export default ConfirmDialog;
declare namespace ConfirmDialog {
type AlignTypes = number | 'left' | 'center' | 'right';
interface IConfigClick {
mode: 0 | 1 | 'pointerup' | 'pointerdown' | 'release' | 'press',
clickInterval?: number
}
interface IConfig extends BaseSizer.IConfig {
x?: number,
y?: number,
width?: number,
height?: number,
space?: {
left?: number, right?: number, top?: number, bottom?: number,
title?: number,
titleLeft?: number,
titleRight?: number,
content?: number,
contentLeft?: number,
contentRight?: number,
actionsLeft?: number,
actionsRight?: number,
action?: number,
choices?: number,
choicesLeft?: number,
choicesRight?: number,
choice?: number,
choiceLine?: number,
choiceColumn?: number, choiceRow?: number,
choicesBackgroundLeft?: number,
choicesBackgroundRight?: number,
choicesBackgroundTop?: number,
choicesBackgroundBottom?: number,
};
background?: CreateBackground.IConfig,
title?: SimpleLabel.IConfig,
content?: SimpleLabel.IConfig | CreateTextArea.IConfig,
buttonMode?: 0 | 1 | 2;
button?: SimpleLabel.IConfig,
buttonA?: SimpleLabel.IConfig,
buttonB?: SimpleLabel.IConfig,
choicesType?: string,
choice?: SimpleLabel.IConfig,
choicesWidth?: number,
choicesHeight?: number,
proportion?: {
title?: number,
content?: number,
actions?: number,
choices?: number,
},
expand?: {
title?: boolean,
content?: boolean,
actions?: boolean,
choices?: boolean,
},
align?: {
title?: AlignTypes,
content?: AlignTypes,
actions?: AlignTypes,
choices?: AlignTypes,
},
click?: IConfigClick,
modal?: Dialog.IModalConfig
}
interface IResetChoiceDisplayContentConfig extends Label.IResetDisplayContentConfig {
value?: any;
}
interface IResetDisplayContentConfig {
title?: string | Label.IResetDisplayContentConfig,
content?: string | Label.IResetDisplayContentConfig,
buttonA?: string | Label.IResetDisplayContentConfig,
buttonB?: string | Label.IResetDisplayContentConfig,
choices?: (string | IResetChoiceDisplayContentConfig)[]
}
interface ICreatorsConfig {
background?: GeneralCreateGameObjectCallbackType,
title?: SimpleLabel.ICreatorsConfig,
content?: SimpleLabel.ICreatorsConfig | CreateTextArea.ICreatorsConfig,
button?: SimpleLabel.ICreatorsConfig,
buttonA?: SimpleLabel.ICreatorsConfig,
buttonB?: SimpleLabel.ICreatorsConfig,
choice?: SimpleLabel.ICreatorsConfig,
}
}
declare class ConfirmDialog extends Dialog {
constructor(
scene: Phaser.Scene,
config?: ConfirmDialog.IConfig,
creators?: ConfirmDialog.ICreatorsConfig
);
setConfirmButtonIndex(index: number): this;
confirmButtonIndex: number;
setCancelButtonIndex(index: number): this;
cancelButtonIndex: number;
resetDisplayContent(
config?: ConfirmDialog.IResetDisplayContentConfig
): this;
}