phaser4-rex-plugins
Version:
29 lines (23 loc) • 803 B
JavaScript
import Container from '../../container/Container.js';
const ContainerClear = Container.prototype.clear;
var ClearChildren = function (destroyChild) {
if (this.backgroundChildren) {
this.backgroundChildren.length = 0;
}
var fireRemoveEvent = !destroyChild && this.sizerEventsEnable;
var children;
if (fireRemoveEvent) {
children = this.getChildren([]);
}
ContainerClear.call(this, destroyChild);
if (fireRemoveEvent) {
var gameObject;
for (var i = 0, cnt = children.length; i < cnt; i++) {
gameObject = children[i];
gameObject.emit('sizer.remove', gameObject, this);
this.emit('remove', gameObject, this);
}
}
return this;
}
export default ClearChildren;