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phaser4-rex-plugins

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import IsPointerInBounds from '../../../plugins/utils/input/IsPointerInBounds.js'; import IsGameObject from '../../../plugins/utils/system/IsGameObject.js'; var IsInTouching = function (pointer, gameObject) { if (IsGameObject(pointer) || (typeof (pointer) === 'string')) { gameObject = pointer; pointer = undefined; } if (gameObject === undefined) { gameObject = this; } else if (typeof (gameObject) === 'string') { gameObject = this.getElement(gameObject); } return IsPointerInBounds(gameObject, pointer); } export default IsInTouching;