phaser4-rex-plugins
Version:
31 lines (26 loc) • 1.05 kB
JavaScript
import Arc from '../../../plugins/gameobjects/shape/shapes/geoms/lines/arc/Arc.js';
import Circle from '../../../plugins/gameobjects/shape/shapes/geoms/lines/arc/Circle.js';
export default {
buildShapes() {
this.addShape((new Circle()).setName('track'));
this.addShape((new Arc()).setName('arc'));
},
updateShapes() {
var centerX = this.centerX;
var centerY = this.centerY;
var radius = this.radius;
var lineWidth = Math.ceil(radius / 25);
var maxRadius = radius - (lineWidth / 2);
this.getShape('track')
.lineStyle(lineWidth, this.color, 0.5)
.setRadius(maxRadius)
.setCenterPosition(centerX, centerY);
var startAngle = this.value * 360;
var endAngle = startAngle + 60;
this.getShape('arc')
.lineStyle(lineWidth, this.color, 1)
.setRadius(maxRadius)
.setCenterPosition(centerX, centerY)
.setAngle(startAngle, endAngle);
}
}