UNPKG

phaser4-rex-plugins

Version:
125 lines (103 loc) 1.89 kB
# Title commands ## Create Game Object Instance ```yaml - name: TITLE parameters: id: NAME width: 0 height: 0 vpx: 0.5 vpy: 1 vpw: vph: alignLeft: false alignRight: true alignTop: true alignBottom: false text0: text1: ``` Create TitleLabel as Title game object - `alignLeft`, `alignRight`, `alignTop`, `alignBottom` : Assign Origin. Default behavior is align at top-right. - `text0` : Text content of upper text game object. - `text1` : Text content of lower text game object. ## Destroy ```yaml - name: NAME.destroy ``` ## Set properties ```yaml - name: NAME.set parameters: x: vpx: y: vpy: alpha: duration: 1000 ease: Linear repeat: 0 wait: ``` ## Ease properties ```yaml - name: NAME.to parameters: x: vpx: y: vpy: alpha: duration: 1000 ease: Linear repeat: 0 wait: ``` or ```yaml - name: NAME.yoyo parameters: x: vpx: y: vpy: alpha: duration: 1000 ease: Linear repeat: 0 wait: ``` ## Call methods ### Set text ```yaml - name: NAME.setText parameters: text0: text1: ``` ### Pop up ```yaml - name: NAME.popUp parameters: text0: text1: separatorDir: right text0Dir: up text1Dir: down separatorThenText: true duration: wait: true ``` - `separatorDir` : Ease direction, `right` or `left` - `text0Dir`, `text1Dir` : Ease direction, `up`, `down`, `right`, or `left` - `separatorThenText` : - `true` : Ease separator then ease text0, text1 - `false` : Ease separator, text0, text1 at the same time ### Shake ```yaml - name: NAME.shake parameters: duration: magnitude: wait: true ```