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phaser4-rex-plugins

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# Choice dialog commands ## Create Game Object Instance ```yaml - name: CHOICE parameters: id: NAME width: 0 height: 0 vpx: 0.5 vpy: 0.5 vpw: vph: ``` Create ConfirmDialog as Choice dailog game object ## Destroy game object ```yaml - name: NAME.destroy ``` ## Set properties ```yaml - name: NAME.set parameters: x: vpx: y: vpy: alpha: duration: 1000 ease: Linear repeat: 0 wait: ``` ## Ease properties ```yaml - name: NAME.to parameters: x: vpx: y: vpy: alpha: duration: 1000 ease: Linear repeat: 0 wait: ``` or ```yaml - name: NAME.yoyo parameters: x: vpx: y: vpy: alpha: duration: 1000 ease: Linear repeat: 0 wait: ``` ## Call methods ### Choice ```yaml - name: NAME.choice parameters: title: content: option1: option2: option3: resultKey: choiceIndex ``` - If click button1 (option1), resultKey( choiceIndex) will set to `1` - If click button2 (option2), resultKey( choiceIndex) will set to `2` - If click button3 (option3), resultKey( choiceIndex) will set to `3` ### Shake ```yaml - name: NAME.shake parameters: duration: magnitude: wait: true ```