phaser4-rex-plugins
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# Text-box commands
## Style of wait-icon
```javascript
{
action: { width: 40, height: 40, animationMode: 'downArrow' },
}
```
- `animationMode` :
- `undefined` : Play random spinner animation.
- `'leftArrow' ` : Play *leftArrow* spinner animation.
- `'rightArrow'` : Play *rightArrow* spinner animation.
- `'upArrow'` : Play *upArrow* spinner animation.
- `'downArrow'` : Play *dowbArrow* spinner animation.
- `'audio'` : Play *audio* spinner animation.
- `'ball'` : Play *ball* spinner animation.
- `'bars'` : Play *bars* spinner animation.
- `'box'` : Play *box* spinner animation.
- `'clock'` : Play *clock* spinner animation.
- `'cube'` : Play *cube* spinner animation.
- `'dots'` : Play *dots* spinner animation.
- `'facebook'` : Play *facebook* spinner animation.
- `'grid'` : Play *grid* spinner animation.
- `'hearts'` : Play *hearts* spinner animation.
- `'ios'` : Play *ios* spinner animation.
- `'oribit'` : Play *oribit* spinner animation.
- `'oval'` : Play *oval* spinner animation.
- `'pie'` : Play *pie* spinner animation.
- `'puff'` : Play *puff* spinner animation.
- `'radio'` : Play *radio* spinner animation.
- `'rings'` : Play *rings* spinner animation.
- `'spinner'` : Play *spinner* spinner animation.
## Create Game Object Instance
```markdown
TEXTBOX
id=NAME
width=0
height=0
vpx=0.5
vpy=1
vpw=
vph=
frameDelimiter=-
clickTarget=
clickShortcutKeys=
fastTypingShortcutKeys=
```
Create TextBox as Text-box game object
- Default origin is `(0.5, 1)`
- `clickTarget` : Click target to type next page, or finish typing
- `screen` : Any click on screen to type next page, or finish typing
- `textbox` : Click on textbox to type next page, or finish typing
- `null` : Disable this feature
- `clickShortcutKeys` : Press keyboard's key to type next page, or finish typing
- Key string combined by `'|'`, default value is `'SPACE|ENTER'`
- `null` : Disable this feature
- `fastTypingShortcutKeys` : Press keyboard's key to enable fastTyping, release key to disable fastTyping.
- Key string combined by `'|'`, default value is `'CTRL'`
- `null` : Disable this feature
## Destroy
```markdown
NAME.destroy
```
## Set properties
```markdown
NAME.set
x=
vpx=
y=
vpy=
alpha=
duration=1000
ease=Linear
repeat=0
wait=
```
## Ease properties
```markdown
NAME.to
x=
vpx=
y=
vpy=
alpha=
duration=1000
ease=Linear
repeat=0
wait=
```
or
```markdown
NAME.yoyo
x=
vpx=
y=
vpy=
alpha=
duration=1000
ease=Linear
repeat=0
wait=
```
## Call methods
### Typing
```markdown
NAME.typing
displayName=
icon=
iconFrame=
name=
expression=
more=false
text=
typingSpeed=
iconCrossDuration=
iconCrossMode='crossFade'
waitIconAnimationMode
clickAfterComplete=true
wait=true
```
or
~~~markdown
```NAME.typing, name=, expression=, icon=, iconFrame=, typingSpeed=, iconCrossDuration=, iconCrossMode='crossFade', wait=true
text-line0
text-line1
text-line2
```
~~~
- `displayName` : Display `displayName` at title element.
- `null` : Hide title element.
- `undefined` : Don't change title element.
- `icon`, `iconFrame` : Texture key and frame name of icon element.
- `undefined` : Using previous texture.
- Set `icon` to `null` : Hide icon element.
- `expression` : Generate `iconFrame` by `${name}-${expression}`.
- `iconCrossMode` : Pre-build effects
- Fade effects :
- `'fade'` : Tint old image to black, then tint new image from black to origin color.
- `'crossFade'` : Ease alpha of old image from 1 to 0, and ease alpha of new image from 0 to 1 at the same time.
- Slide effects : `'slideLeft'`, `'slideRight'`, `'slideUp'`, `'slideDown'`,
`'slideAwayLeft'`, `'slideAwayRight'`, `'slideAwayUp'`, `'slideAwayDown'`,
`'pushLeft'`, `'pushRight'`, `'pushUp'`, `'pushDown'`.
- Zoom(scale) effects : `'zoomOut'`, `'zoomIn'`, `'zoomInOut'`.
- Mask effects : `'wipeLeft'`, `'wipeRight'`, `'wipeUp'`, `'wipeDown'`,
`'irisOut'`, `'irisIn'`, `'irisInOut'`, `'pieOut'`, `'pieIn'`, `'pieInOut'`,
`'blinds'`, `'squares'`, `'diamonds'`, `'circles'`, `'curtain'`.
- Shader effects : `'pixellate'`, `'dissolve'`,
`'revealLeft'`, `'revealRight'`, `'revealUp'`, `'revealDown'`
- `more` :
- `false` : Clear and start a new typing task. Default behavior.
- `true` : Append text and continue typing.
- `clickAfterComplete` :
- `false` : if `wait` is `true`, wait until typing complete
- `true` : Wait until typing complete, then one more clicking. Default behavior.
- `wait` :
- `false` : If `clickAfterComplete` is `false`, running next command immediately.
- `true` : If `clickAfterComplete` is `false`, wait until typing complete. Default value is `true`.
Wait an extra clicking after typing complete internally.
### Shake
```markdown
NAME.shake
duration=
magnitude=
wait=true
```