phaser4-rex-plugins
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Markdown
# Name-input dialog commands
## Create Game Object Instance
```markdown
NAMEINPUT
id=NameInput
width=0
height=0
vpx=0.5
vpy=0.5
vpw=
vph=
```
Create Name-input dailog game object
## Destroy game object
```markdown
NAME.destroy
```
## Set properties
```markdown
NAME.set
x=
vpx=
y=
vpy=
alpha=
duration=1000
ease=Linear
repeat=0
wait=
```
## Ease properties
```markdown
NAME.to
x=
vpx=
y=
vpy=
alpha=
duration=1000
ease=Linear
repeat=0
wait=
```
or
```markdown
NAME.yoyo
x=
vpx=
y=
vpy=
alpha=
duration=1000
ease=Linear
repeat=0
wait=
```
## Call methods
### Name-input
```markdown
NAME.input
title=
firstNameTitle=
lastNameTitle=
button=
firstName=
lastName=
firstNameKey=firstName
lastNameKey=lastName
```
- Store input to variable by key `firstNameKey` and `lastNameKey`
### Shake
```markdown
NAME.shake
duration=
magnitude=
wait=true
```