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phaser4-rex-plugins

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# Choice dialog commands ## Create Game Object Instance ```markdown CHOICE id=NAME width=0 height=0 vpx=0.5 vpy=0.5 vpw= vph= ``` Create ConfirmDialog as Choice dailog game object ## Destroy game object ```markdown NAME.destroy ``` ## Set properties ```markdown NAME.set x= vpx= y= vpy= alpha= duration=1000 ease=Linear repeat=0 wait= ``` ## Ease properties ```markdown NAME.to x= vpx= y= vpy= alpha= duration=1000 ease=Linear repeat=0 wait= ``` or ```markdown NAME.yoyo x= vpx= y= vpy= alpha= duration=1000 ease=Linear repeat=0 wait= ``` ## Call methods ### Choice ```markdown NAME.choice title= content= option1= option2= option3= resultKey=choiceIndex ``` - If click button1 (option1), resultKey( choiceIndex) will set to `1` - If click button2 (option2), resultKey( choiceIndex) will set to `2` - If click button3 (option3), resultKey( choiceIndex) will set to `3` ### Shake ```markdown NAME.shake duration= magnitude= wait=true ```