phaser4-rex-plugins
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Markdown
# Choice dialog commands
## Create Game Object Instance
```markdown
CHOICE
id=NAME
width=0
height=0
vpx=0.5
vpy=0.5
vpw=
vph=
```
Create ConfirmDialog as Choice dailog game object
## Destroy game object
```markdown
NAME.destroy
```
## Set properties
```markdown
NAME.set
x=
vpx=
y=
vpy=
alpha=
duration=1000
ease=Linear
repeat=0
wait=
```
## Ease properties
```markdown
NAME.to
x=
vpx=
y=
vpy=
alpha=
duration=1000
ease=Linear
repeat=0
wait=
```
or
```markdown
NAME.yoyo
x=
vpx=
y=
vpy=
alpha=
duration=1000
ease=Linear
repeat=0
wait=
```
## Call methods
### Choice
```markdown
NAME.choice
title=
content=
option1=
option2=
option3=
resultKey=choiceIndex
```
- If click button1 (option1), resultKey( choiceIndex) will set to `1`
- If click button2 (option2), resultKey( choiceIndex) will set to `2`
- If click button3 (option3), resultKey( choiceIndex) will set to `3`
### Shake
```markdown
NAME.shake
duration=
magnitude=
wait=true
```