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phaser4-rex-plugins

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import ComponentBase from '../../../plugins/utils/componentbase/ComponentBase.js'; import CreateLayerManager from './methods/CreateLayerManager.js'; import CreateBackground from './methods/CreateBackground.js'; import CreateMainPanel from './methods/CreateMainPanel.js'; import CreateControlPoints from './methods/CreateControlPoints.js'; import CreateCameraController from './methods/CreateCameraController.js'; import Methods from './methods/Methods.js'; import { OnSelectGameObject, OnUnSelectGameObject } from './methods/SelectGameObjectMethods.js'; const GetValue = Phaser.Utils.Objects.GetValue; class Shell extends ComponentBase { constructor(scene, config) { if (config === undefined) { config = {}; } super(scene, config); // this.scene this.onSelectGameObjectCallback = GetValue(config, 'onSelectGameObject', OnSelectGameObject); this.onUnSelectGameObjectCallback = GetValue(config, 'onUnSelectGameObject', OnUnSelectGameObject); CreateLayerManager.call(this, config); CreateBackground.call(this, config); CreateMainPanel.call(this, config); CreateControlPoints.call(this, config); CreateCameraController.call(this, config); /* - Click game object on 'monitor' layer to open properties editor - Click background (outside of any game object) will set binding target to undefined, also set properties editor to invisible */ } destroy(fromScene) { this.emit('destroy'); super.destroy(fromScene); return this; } } Object.assign( Shell.prototype, Methods, ) export default Shell;