phaser4-rex-plugins
Version:
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TypeScript
import ContainerLite from '../../../plugins/containerlite.js';
export default ControlPoints;
declare namespace ControlPoints {
type CreateGameObjectCallbackType = (scene: Phaser.Scene) => Phaser.GameObjects.GameObject;
interface IBoundsRectangleConfig {
color?: number,
alpha?: number,
strokeColor?: number,
strokeWidth?: number,
}
interface IPointConfig {
color?: number,
alpha?: number,
strokeColor?: number,
strokeWidth?: number,
size?: number,
shape?: 'rectangle' | 'circle'
}
interface IConfig {
boundsRectangle?: IBoundsRectangleConfig | CreateGameObjectCallbackType,
originPoint?: IPointConfig | CreateGameObjectCallbackType,
resizePoint?: IPointConfig | CreateGameObjectCallbackType,
rotationPoint?: IPointConfig | CreateGameObjectCallbackType,
}
}
declare class ControlPoints extends ContainerLite {
constructor(
scene: Phaser.Scene,
config?: ControlPoints.IConfig
)
layout(): this;
setBindingTarget(target?: Phaser.GameObjects.GameObject): this;
getElement(mapNameList: string): Phaser.GameObjects.GameObject;
}